InOut (Property)

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Revision as of 15:24, 29 January 2011 by >Camoy (format)
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InOut
Property Enum InOut
Description Sets what part of the Parent's side the object is on.
Member of [[RBX.lua.Hole (Object)|Hole]]
The InOut Enum is used to set where the object is on the side of its parent.
Enum Name Description
0 Edge On the edge of the side.
1 Inset On the inset of the edge of the side.
2 Center On the center of the side.