BrickColor (Property)
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For an explanation of BrickColor, click here
BrickColor | |
Property | BrickColor BrickColor |
Description | Stores the color of the object. |
Member of | [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]] |
Comparison
To compare the property BrickColor with the name of a color, you need to index the 'Name' property of the BrickColor. That will convert the BrickColor to a string. Even though this script below does output the name of the color, you cannot compare a color and a string.
Example
print(otherPart.Parent.Torso.BrickColor)
Example
Example
function onTouched(otherPart) print(otherPart.Parent.Torso.BrickColor) -- Outputs the name of the color if otherPart.Parent.Torso.BrickColor == "Bright red" then -- This will not match print("Never gets executed") elseif otherPart.Parent.Torso.BrickColor.Name == "Bright red" then -- This will match print("Match occurred") end end