FindPartOnRayWithIgnoreList (Method)

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Revision as of 03:28, 7 February 2012 by >Tenal
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FindPartOnRayWithIgnoreList( Ray ray, Table ignoreDescendentsTable, Bool TerrainCellsAreCubes )
Returns BasePart object, Vector3 position
Description: Returns the first part that intersects with a ray.
Member of: Workspace



See Also