C0 (Property)
From Legacy Roblox Wiki
C0 | |
Property | CFrame C0 |
Description | Determines how the offset point is attached to Part0. |
Member of | JointInstance |
Description
C0 is the position aspect of the orientation between two parts in a weld. Part0 and Part1 move accordingly to this value, which denotes their respective positions. See Also C1.
Example
This is an example of the use of C0.weld = Instance.new( "Weld" ) weld.Parent = BrickA -- must be in Workspace or JointsService to function. weld.C0 = CFrame.new( Vector3.new( 0 , 0 , 10 ) ) weld.Part0 = BrickA weld.C1 = CFrame.new() -- default weld.Part1 = BrickB
The code sets the weld's position to be 10 studs in front of the brick it's attached to. So, if BrickA and BrickB are welded together by that weld, B would be 10 studs in front of BrickB. Try it for yourself!