Making a Game

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Revision as of 07:16, 11 September 2011 by >ENET (New page: Making a game in roblox can be simple, given you know how to script. However, some users want to jump right in. The thing is making a game requires knowledge of the Roblox Studio program, ...)
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Making a game in roblox can be simple, given you know how to script. However, some users want to jump right in. The thing is making a game requires knowledge of the Roblox Studio program, scripting, and building. Many users think that a game can be made using Free Models. NO! Free Models shouldn't be used in your game because that is someone else's work. Free Models should only be used for study. What happens if the free model has something in the script that gets modified by roblox and it doesn't work anymore?

Sounds like you just made a broken game, you should only use things you create in your game. Never even insert a Free Model into the place your making because often times Free Models contain roblox viruses. Roblox Viruses can't affect your computer, but they can lag your place and make your place's xml file bigger. It can also create game lag on the server when uploaded or give other users the power to insert scripts into your game. Free models should only be used as references.

I have seen many cases in which a user with no experience will say, "How do I make a rpg?". Guys, RPGs will be tougher to create than any other type of game. They require alot of time and management and are recommended to users who know the advanced levels of scripting. I recommend you do something like:

+ Mini-game + Hide 'n' seek + Script Builder + Fighting Place + Building Place

When creating a Fighting Place, try to use only weapons you create. This can make the experience something bigger. Use other code as a reference and try to recreate the place, only more efficient and optimized. Maybe, even with a new add-on.


Summary: Creating a game can be easy with the right knowledge. It is not something that should just be jumped into. Take time to plan what you want to do.