Hit (Event)

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Revision as of 02:42, 20 April 2011 by >MrNicNac (Old template structure.)
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Hit ( Instance part, Number distance )
Description Fired when an object hits another one.
Member of: Explosion

Description

The Hit event for explosions fires off whenever the explosion comes in contact with another brick. Can be useful for triggering bricks to disappear after being blown up, or anything else for items hit by the explosion.

Example
game.Workspace.Explosion.Hit:connect(function(p, d)
  print("Hit ", p, " from", d, " studs.")
end)