Leaderboard

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Revision as of 01:53, 7 January 2009 by >DarkWolfXV
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function onPlayerEntered(newPlayer)
	local stats = Instance.new("IntValue")
	stats.Name = "leaderstats"

	local c = Instance.new("IntValue")
	c.Name = "Money"
	c.Value = 0

	c.Parent = stats

	stats.Parent = newPlayer 

	newPlayer.Changed:connect(function (property)
		if (property == "Character") then
			onPlayerRespawned(newPlayer)
		end
	end)
end

game.Players.ChildAdded:connect(onPlayerEntered)