User:Outofspace/Script Builder

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Revision as of 07:49, 20 November 2008 by >Outofspace
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Script Builder. Version 3.2c

For great justice, here's documentation on my script builder. There's a copy of it in my models.

Basic Commands

These manipulate script creation.

create/

Say "create/" followed by a name to create a script.

edit/

Say "edit/" followed by a scripts name to edit it.

remove/

Say "remove/" followed by a script name to remove a script.

remove2/

For multiple scripts with the same name, say "remove2/" followed by the script names. It's a bit unstable. Likely to be fixed before 2.5b.

clone/

Say "clone/" followed by a script name to make a copy of that script. Works great with "remove2/"

help/

Say "help/" for general help.


Version 3.0a supported putting /sc in-front of the following, in case you wanted to hide your scripts.

  • create/
  • edit/
  • exit/

Calls

Pre-Defined scripts ready to use. say "get/" followed by the name of the call to summon it. here's a list. Some have been deactivated because of nooblets.

Public List

Anyone can use these:

get/Debug Messages

Removes all messages under workspace including hints and private player messages.

get/Scripts

Lists all scripts under the workspace.

get/Reset

DOES NOT WORK YET. WAIT UNTIL 2.3b

Private List

Ones only outofspace can use these:

get/Shutdown

Removes the scrit builder. Forever.

get/No Security

Removes the security script. See the list bellow for things that set it off.

get/Security

Undos the above call.


Only lastalon can uses these:

get-l/Shutdown

Removes the scrit builder. Forever.

get-l/No Security

Removes the security script. See the list bellow for things that set it off.

get-l/Security

Undos the above call.

Pre-Defined Globals

There are non yet.

Security

There are certain things you can't put in a script. Made by jojoshshuaua, this insures that no idiot ruins the fun for other people. Here's a few of them:

"game.Workspace.Parent = nil"
"game.Workspace.Parent:Remove()"
"game.PrimaryPart:Remove()"
"game.Workspace:Remove()"
"ban"
"BAN"
"ban/"
"game:Remove()"
"kick"
"game.Workspace.SYSALT:Remove()"
"notallowed ="
"if banned[i]:lower() == newPlayer.Name:lower() then"
"game.NetworkServer:Remove()"

Version 3.0a included support for putting /sc infront of the following commands:

  • ban
  • kick
  • ban/

Directories

game.Workspace.SYSALT is where everything is kept. For there, several other models include:

Under SYSALT is also the baseplate, named "bplate". It is also the PrimaryPart.

Everything Else


There is now a fix for the script builder, it will regenerate every 2 minutes without notice.

If you want a script builder, you're not getting mine. But somewhere inder my models there should be a free one. Or look through my favorites. Or goto ScriptBuilderPRI. Or make one.

Also, a Script Sharer and Private Messgae system is under developement.