User:Outofspace/Script Builder
For great justice, here's documentation on my script builder. There's a copy of it in my models.
Basic Commands
These manipulate script creation.
create/
Say "create/" followed by a name to create a script.
edit/
Say "edit/" followed by a scripts name to edit it.
remove/
Say "remove/" followed by a script name to remove a script.
remove2/
For multiple scripts with the same name, say "remove2/" followed by the script names. It's a bit unstable. Likely to be fixed before 2.5b.
clone/
Say "clone/" followed by a script name to make a copy of that script. Works great with "remove2/"
help/
Say "help/" for general help.
Version 3.0a supported putting /sc in-front of the following, in case you wanted to hide your scripts.
- create/
- edit/
- exit/
Calls
Pre-Defined scripts ready to use. say "get/" followed by the name of the call to summon it. here's a list. Some have been deactivated because of nooblets.
Public List
Anyone can use these:
get/Debug Messages
Removes all messages under workspace including hints and private player messages.
get/Scripts
Lists all scripts under the workspace.
get/Reset
DOES NOT WORK YET. WAIT UNTIL 2.3b
Private List
Ones only outofspace can use these:
get/Shutdown
Removes the scrit builder. Forever.
get/No Security
Removes the security script. See the list bellow for things that set it off.
get/Security
Undos the above call.
Only lastalon can uses these:
get-l/Shutdown
Removes the scrit builder. Forever.
get-l/No Security
Removes the security script. See the list bellow for things that set it off.
get-l/Security
Undos the above call.
Pre-Defined Globals
There are non yet.
Security
There are certain things you can't put in a script. Made by jojoshshuaua, this insures that no idiot ruins the fun for other people. Here's a few of them:
"game.Workspace.Parent = nil" "game.Workspace.Parent:Remove()" "game.PrimaryPart:Remove()" "game.Workspace:Remove()" "ban" "BAN" "ban/" "game:Remove()" "kick" "game.Workspace.SYSALT:Remove()" "notallowed =" "if banned[i]:lower() == newPlayer.Name:lower() then" "game.NetworkServer:Remove()"
Version 3.0a included support for putting /sc infront of the following commands:
- ban
- kick
- ban/
Directories
game.Workspace.SYSALT
is where everything is kept. For there, several other models include:
- Scripts
- Teleporters
- Spawns
- Hats
- PM_SYSTEM
Under SYSALT is also the baseplate, named "bplate". It is also the PrimaryPart.
Everything Else
There is now a fix for the script builder, it will regenerate every 2 minutes without notice.
If you want a script builder, you're not getting mine. But somewhere inder my models there should be a free one. Or look through my favorites. Or goto ScriptBuilderPRI. Or make one.
Also, a Script Sharer and Private Messgae system is under developement.