SaveNumber (Method)

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Revision as of 15:43, 9 July 2011 by >SoulStealer9875
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SaveNumber( String key, Number value )
Returns nil
Description: Saves a number value that can be reloaded from any server via LoadNumber. The DataCost taken up by a saved number can be removed by saving 0 as the value.
In Object: Player


game.Players.PlayerAdded:connect(function(newPlayer)
	newPlayer:WaitForDataReady()
	newPlayer:SaveNumber("Number", game.Workspace.Number.Value)
end)