RBX.lua.SpecialMesh (Object)

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Revision as of 22:53, 5 August 2008 by >Mr Doom Bringer (RBX.Lua.SpecialMesh moved to RBX.Lua.SpecialMesh (Object))
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The SpecialMesh object is used to change the appearance of a brick.

Functions

The SpecialMesh object only incorporates the global functions.

Properties

In addition to the Global properties, the SpecialMesh also has these:

Events

The SpecialMesh object only incorporates the global events.