LoadBoolean (Method)

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Revision as of 15:46, 9 July 2011 by >SoulStealer9875
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LoadBoolean( String key )
Returns Bool value
Description: Returns a boolean value that was previously saved to the player via SaveBoolean with the same key. Returns false if the key doesn't exist, not nil.
In Object: Player


game.Players.PlayerAdded:connect(function(newPlayer)
	newPlayer:WaitForDataReady()
	p = newPlayer:LoadBoolean("Bool")
	game.Workspace.Brick.CanCollide = p.Value
end)