GetDebugId (Method): Difference between revisions

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>Mattchewy
Locked Template
>JulienDethurens
No edit summary
Line 3: Line 3:
<onlyinclude>{{Method
<onlyinclude>{{Method
|name = GetDebugId
|name = GetDebugId
|arguments = [[Integer]] ''scopeLength''
|arguments = {{type|int}} <var>scopeLength</var>
|returns = [[String]] ''debugId''
|returns = {{type|string}}
|description = Returns a coded string of the object's DebugId used internally by Roblox.
|description = Returns a coded {{type|string}} of the object's DebugId used internally by Roblox.
|protected = yes
|protected = yes
|object = Instance
|object = Instance
Line 12: Line 12:
{{clear floats}}
{{clear floats}}


{{Example|<pre>function debugId(object, scopeLength)
{{Example|<code lua>function debugId(object, scopeLength)
   return object:GetDebugId(scopeLength)
   return object:GetDebugId(scopeLength)
end
end
Line 19: Line 19:
print(debugId(Workspace, 10)) --> 39FA2FEF4D_12
print(debugId(Workspace, 10)) --> 39FA2FEF4D_12
print(debugId(Workspace, math.huge)) --> 12
print(debugId(Workspace, math.huge)) --> 12
</pre>}}
</code>}}


== DebugID ==
== DebugID ==

Revision as of 06:57, 15 February 2012

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
GetDebugId( int scopeLength )
Returns string
Description: Returns a coded string of the object's DebugId used internally by Roblox.
Member of: Instance


Example
function debugId(object, scopeLength)
  return object:GetDebugId(scopeLength)

end

print(debugId(Workspace)) --> 39FA_12 print(debugId(Workspace, 10)) --> 39FA2FEF4D_12 print(debugId(Workspace, math.huge)) --> 12


DebugID

A debug ID is an ID used in debugging processes. It allows a debugger to read each instruction before an application processes it. All objects in Roblox act like processes and each run instructions (or 'code') that can be debugged if needed.