TeleportToSpawnByName (Method): Difference between revisions

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>JulienDethurens
If you don't put a nil argument for the returns argument, the template does it for you.
m Text replacement - "<code lua>" to "<SyntaxHighlight code="lua">"
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{{Example|
{{Example|
This code will teleport a player to Crossroads, and if there is a spawn named "TeleportSpawn" then the player would spawn on it.
This code will teleport a player to Crossroads, and if there is a spawn named "TeleportSpawn" then the player would spawn on it.
<code lua>
<SyntaxHighlight code="lua">
game:GetService('TeleportService'):TeleportToSpawnByName(1818, "TeleportSpawn")
game:GetService('TeleportService'):TeleportToSpawnByName(1818, "TeleportSpawn")
</code>}}
</code>}}

Revision as of 03:03, 27 April 2023

Local: This item should be used with a LocalScript in order to work as expected in online mode.
TeleportToSpawnByName( int placeId, string spawnName )
Returns nil
Description: Teleports someone like Teleport, but has a second argument allowing someone to teleport to a certain spawn. However, the spawn must have its Neutral property true.
Member of: TeleportService


Example

This code will teleport a player to Crossroads, and if there is a spawn named "TeleportSpawn" then the player would spawn on it. <SyntaxHighlight code="lua"> game:GetService('TeleportService'):TeleportToSpawnByName(1818, "TeleportSpawn")


See Also