Friction (Property): Difference between revisions

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>Anaminus
m Friction moved to Friction (Property)
>Mindraker
cats
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{{CatUp|Properties}}
{{Property|
{{Property|
name = Friction
name = Friction
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|object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]]
|object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]]
|}}
|}}
[[Category:Properties]]

Revision as of 11:10, 3 September 2008

Friction
Property Float Friction
Description Sets how much friction the object has. a value of 1 is a no-slick grip, 0 is a waxy floor.
Member of [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]]