Friction (Property): Difference between revisions
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>Anaminus m Friction moved to Friction (Property) |
>Mindraker cats |
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{{CatUp|Properties}} | |||
{{Property| | {{Property| | ||
name = Friction | name = Friction | ||
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|object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]] | |object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]] | ||
|}} | |}} | ||
[[Category:Properties]] |
Revision as of 11:10, 3 September 2008
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Property | Float Friction |
Description | Sets how much friction the object has. a value of 1 is a no-slick grip, 0 is a waxy floor. |
Member of | [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]] |