FreeFalling (Event): Difference between revisions

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{{Example|<pre>
{{Example|<pre>
game.Workspace.Player.Humanoid.FreeFalling:connect(function()
game.Workspace.Player.Humanoid.FreeFalling:connect(function(active)
   print("Free falling")
  repeat wait() until not active
   print("You landed!")
end)
end)
</pre>}}
</pre>}}


[[Category:Events]]
[[Category:Events]]

Revision as of 22:20, 24 July 2011

FreeFalling ( Bool active )
Description Fired when player is free falling.
Member of: Humanoid


Example
game.Workspace.Player.Humanoid.FreeFalling:connect(function(active)
  repeat wait() until not active
  print("You landed!")
end)