Userdata: Difference between revisions

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>Camoy
I wonder why the TOC didn't come up...
>Blocco
Most people looking at the wiki like contractions, especially in this case.
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==Userdata==
==Userdata==
===What is a Userdata?===
===What is a Userdata?===
A userdata is the type Lua uses for data structures in the underlying C program. There are not native Lua functions for handling those types, they must be handled via [[Metatables]]. All Roblox objects and events are userdata Lua type.
A userdata is the type Lua uses for data structures in the underlying C program. There aren't native Lua functions for handling those types, they must be handled via [[Metatables]]. All Roblox objects and events are userdata Lua type.


===Using Userdatas===
===Using Userdatas===

Revision as of 22:39, 24 December 2010

Userdata

What is a Userdata?

A userdata is the type Lua uses for data structures in the underlying C program. There aren't native Lua functions for handling those types, they must be handled via Metatables. All Roblox objects and events are userdata Lua type.

Using Userdatas

You can create a new userdata by passing true to the undocumented newproxy function. This userdata cannot be used for anything other than invoking functions via its metatable.

Example
local ud = newproxy(true) -- new userdata with an empty metatable
getmetatable(ud).__index = {Foo = "Bar"} -- index metamethod
print(type(ud), ud.Foo)

Output:
userdata: 0x631fc8	Bar