Float: Difference between revisions
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{{Property| | {{Property| | ||
name = Floating Point | name = Floating Point | ||
|property = | |property = (Float) | ||
|description = A "Floating Point" value is essentially an integer with the ability to include decimal values. The range of a float is from −10e-308 to +10e308 . | |description = A "Floating Point" value is essentially an integer with the ability to include decimal values. The range of a float is from −10e-308 to +10e308 . | ||
|object = [[BoolValue]], [[BrickColorValue]], [[CFrameValue]], [[Color3Value]], [[IntValue]], [[NumberValue]], [[ObjectValue]], [[StringValue]], [[Vector3Value]]. | |object = [[BoolValue]], [[BrickColorValue]], [[CFrameValue]], [[Color3Value]], [[IntValue]], [[NumberValue]], [[ObjectValue]], [[StringValue]], [[Vector3Value]]. |
Revision as of 01:11, 10 March 2010
A Float is a number with decimal points. This is essentially any number you can come up with.
Example
These are all Float values:
5, -256, 3246.3426, 2346, 89e-053, 523453, 11e+005
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Property | (Float) |
Description | A "Floating Point" value is essentially an integer with the ability to include decimal values. The range of a float is from −10e-308 to +10e308 . |
Member of | [[RBX.lua.BoolValue, BrickColorValue, CFrameValue, Color3Value, IntValue, NumberValue, ObjectValue, StringValue, Vector3Value. (Object)|BoolValue, BrickColorValue, CFrameValue, Color3Value, IntValue, NumberValue, ObjectValue, StringValue, Vector3Value.]] |