Float: Difference between revisions

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>Mr Doom Bringer
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>Mr Doom Bringer
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{{Property|
{{Property|
name = Floating Point
name = Floating Point
|property = N/A
|property = (Float)
|description = A "Floating Point" value is essentially an integer with the ability to include decimal values.  The range of a float is from −10e-308 to +10e308 .
|description = A "Floating Point" value is essentially an integer with the ability to include decimal values.  The range of a float is from −10e-308 to +10e308 .
|object = [[BoolValue]], [[BrickColorValue]], [[CFrameValue]], [[Color3Value]], [[IntValue]], [[NumberValue]], [[ObjectValue]], [[StringValue]], [[Vector3Value]].
|object = [[BoolValue]], [[BrickColorValue]], [[CFrameValue]], [[Color3Value]], [[IntValue]], [[NumberValue]], [[ObjectValue]], [[StringValue]], [[Vector3Value]].

Revision as of 01:11, 10 March 2010

A Float is a number with decimal points. This is essentially any number you can come up with.

Example
These are all Float values:

5, -256, 3246.3426, 2346, 89e-053, 523453, 11e+005


Floating Point
Property (Float)
Description A "Floating Point" value is essentially an integer with the ability to include decimal values. The range of a float is from −10e-308 to +10e308 .
Member of [[RBX.lua.BoolValue, BrickColorValue, CFrameValue, Color3Value, IntValue, NumberValue, ObjectValue, StringValue, Vector3Value. (Object)|BoolValue, BrickColorValue, CFrameValue, Color3Value, IntValue, NumberValue, ObjectValue, StringValue, Vector3Value.]]