User:Outofspace/Script Builder: Difference between revisions
>Outofspace mNo edit summary |
>Outofspace 3.4b |
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[http://www.roblox.com/Item.aspx?ID=2763923 Script Builder. Version 3. | [http://www.roblox.com/Item.aspx?ID=2763923 Script Builder. Version 3.4b] | ||
For great justice, here's documentation on my script builder. There's a copy of it in my models. | For great justice, here's documentation on my script builder. There's a copy of it in my models. | ||
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'''remove2/''' | '''remove2/''' | ||
For multiple scripts with the same name, say "remove2/" followed by the | For multiple scripts with the same name, say "remove2/" followed by the name. | ||
'''clone/''' | '''clone/''' | ||
Say "clone/" followed by a script name to make a copy of that script. Works great with "remove2/" | Say "clone/" followed by a script name to make a copy of that script. Works great with "remove2/" | ||
'''stop/''' | |||
Stops a script that's running. Use the "run/" command to restart it. | |||
'''help/''' | '''help/''' | ||
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*create/ | *create/ | ||
*edit/ | *edit/ | ||
*run/ | |||
*exit/ | *exit/ | ||
Here's the commands list: | |||
*ban | |||
*kick | |||
*ban/ | |||
== Calls == | == Calls == | ||
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=== Private List === | === Private List === | ||
Ones only | Ones only certain people I trust can use these: | ||
'''get/Shutdown''' | '''get/Shutdown''' | ||
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'''get/Security''' | '''get/Security''' | ||
== Pre-Defined Globals == | == Pre-Defined Globals == | ||
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== Security == | == Security == | ||
There are certain things you can't put in a script. Made by jojoshshuaua, this insures that no idiot ruins the fun for other people. Here's a few of them: | There are certain things you can't put in a script. Made by jojoshshuaua, this insures that no idiot ruins the fun for other people. I'm listing these so you'll stop asking what's not allowed. Here's a few of them: | ||
<pre> | <pre> | ||
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"game:Remove()" | "game:Remove()" | ||
"kick" | "kick" | ||
"notallowed =" | "notallowed =" | ||
"if banned[i]:lower() == newPlayer.Name:lower() then" | "if banned[i]:lower() == newPlayer.Name:lower() then" | ||
"game.NetworkServer:Remove()" | "game.NetworkServer:Remove()" | ||
</pre> | </pre> | ||
== Directories == | == Directories == | ||
<code>game.Workspace.SYSALT</code> is where everything is kept. | <code>game.Workspace.DONT DELETE.SYSALT</code> is where everything is kept. Here's a listing: | ||
*'''Scripts''' | *'''Scripts''' - Where important scripts are kept. | ||
*'''Teleporters''' | *'''Teleporters''' - Obvious if you've been to my place. | ||
*'''Spawns''' | *'''Spawns''' - Obvious | ||
*'''Hats''' | *'''Hats''' - Obvious | ||
*'''Catche''' - Where a copy of every script made, and its owner's name, is kept. | |||
*'''[[User:Outofspace/Script_Builder/PM_SYSTEM|PM_SYSTEM]]''' | *'''[[User:Outofspace/Script_Builder/PM_SYSTEM|PM_SYSTEM]]''' | ||
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== Everything Else == | == Everything Else == | ||
<br><b>There is now a fix for the script builder, it will regenerate every | *<br><b>There is now a fix for the script builder, it will regenerate every 1 minute(s) without notice.</b> | ||
If you want a script builder, | *If you want a script builder, under my "My Models" I have a completely unsupported and very buggy edition of 3.2. Somewhere in there, there's a better one. Or goto ninja5555's, or ScriptBuilderPRI. BY GOD JUST LOOK. | ||
*A copy of PM_SYSTEM is in my models. |
Revision as of 03:43, 26 November 2008
For great justice, here's documentation on my script builder. There's a copy of it in my models.
Basic Commands
These manipulate script creation.
create/
Say "create/" followed by a name to create a script.
edit/
Say "edit/" followed by a scripts name to edit it.
remove/
Say "remove/" followed by a script name to remove a script.
remove2/
For multiple scripts with the same name, say "remove2/" followed by the name.
clone/
Say "clone/" followed by a script name to make a copy of that script. Works great with "remove2/"
stop/
Stops a script that's running. Use the "run/" command to restart it.
help/
Say "help/" for general help.
Version 3.0a supported putting /sc in-front of the following, in case you wanted to hide your scripts.
- create/
- edit/
- run/
- exit/
Here's the commands list:
- ban
- kick
- ban/
Calls
Pre-Defined scripts ready to use. say "get/" followed by the name of the call to summon it. here's a list. Some have been deactivated because of nooblets.
Public List
Anyone can use these:
get/Debug Messages
Removes all messages under workspace including hints and private player messages.
get/Scripts
Lists all scripts under the workspace.
get/Reset
DOES NOT WORK YET. WAIT UNTIL 2.3b
Private List
Ones only certain people I trust can use these:
get/Shutdown
Removes the scrit builder. Forever.
get/No Security
Removes the security script. See the list bellow for things that set it off.
get/Security
Pre-Defined Globals
There are non yet.
Security
There are certain things you can't put in a script. Made by jojoshshuaua, this insures that no idiot ruins the fun for other people. I'm listing these so you'll stop asking what's not allowed. Here's a few of them:
"game.Workspace.Parent = nil" "game.Workspace.Parent:Remove()" "game.PrimaryPart:Remove()" "game.Workspace:Remove()" "ban" "BAN" "ban/" "game:Remove()" "kick" "notallowed =" "if banned[i]:lower() == newPlayer.Name:lower() then" "game.NetworkServer:Remove()"
Directories
game.Workspace.DONT DELETE.SYSALT
is where everything is kept. Here's a listing:
- Scripts - Where important scripts are kept.
- Teleporters - Obvious if you've been to my place.
- Spawns - Obvious
- Hats - Obvious
- Catche - Where a copy of every script made, and its owner's name, is kept.
- PM_SYSTEM
Under SYSALT is also the baseplate, named "bplate". It is also the PrimaryPart.
Everything Else
There is now a fix for the script builder, it will regenerate every 1 minute(s) without notice.
- If you want a script builder, under my "My Models" I have a completely unsupported and very buggy edition of 3.2. Somewhere in there, there's a better one. Or goto ninja5555's, or ScriptBuilderPRI. BY GOD JUST LOOK.
- A copy of PM_SYSTEM is in my models.