User:Outofspace/Gus-Bot: Difference between revisions
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>Outofspace 2.7b It's now simpler to set Gus to follow you. Just edit it at the top. |
>Outofspace 2.75b - fixes |
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Line 20: | Line 20: | ||
--[[ | --[[ | ||
By outofspace | By outofspace | ||
Revision 2. | Revision 2.75b | ||
--]] | --]] | ||
Line 43: | Line 43: | ||
sss:Remove() | sss:Remove() | ||
sssa.Parent = game.Workspace | sssa.Parent = game.Workspace | ||
BotName = "Gus" --Put your pets name here. | BotName = "Gus" --Put your pets name here. | ||
Line 66: | Line 64: | ||
svb.Name = "NameUser" | svb.Name = "NameUser" | ||
svb.Parent = game.Workspace.Gus.SETTINGS | svb.Parent = game.Workspace.Gus.SETTINGS | ||
svb.Value = | svb.Value = "For future Features" | ||
local b = Instance.new("Part") | local b = Instance.new("Part") | ||
b.Parent = game.Workspace.Gus | b.Parent = game.Workspace.Gus |
Revision as of 17:04, 13 October 2008
This is a script I'm working on. Feel free to use it and modify it.
Features
- Follows you around.
Future Plans
- Improving Healing others on touch.
- Improving Healing itself
- Add/Fix add sparkle command.
- Self Destruct; Self Remove.
- Ability to shoot rockets.
Script
--[[ By outofspace Revision 2.75b --]] local sss = Instance.new("Script") sss.Parent = game.Workspace sss.Name = "RemoveOldGus" sss.Source =[[ c = game.Workspace:GetChildren() for i=1,#c do if c[i].className == "Model" then c[i]:BreakJoints() end end wait(1) script:Remove() ]] sssa = sss:clone() sss:Remove() sssa.Parent = game.Workspace BotName = "Gus" --Put your pets name here. UserName = game.Workspace.outofspace.Head --Replace outofspace with your name. ---- ---- ---- ---- script.Name = "GusScript" local m = Instance.new("Model") m.Name = "Gus" m.Parent = game.Workspace local ma = Instance.new("Model") ma.Parent = game.Workspace.Gus ma.Name = "SETTINGS" local sva = Instance.new("StringValue") sva.Name = "NameBot" sva.Parent = game.Workspace.Gus.SETTINGS sva.Value = BotName local svb = Instance.new("StringValue") svb.Name = "NameUser" svb.Parent = game.Workspace.Gus.SETTINGS svb.Value = "For future Features" local b = Instance.new("Part") b.Parent = game.Workspace.Gus b.Locked = true b.Name = "Head" b.Position = Vector3.new(-14.5, 103, -10) b.CanCollide = true local rp = Instance.new("RocketPropulsion") rp.Parent = game.Workspace.Gus.Head rp.Name = "RP" local h = Instance.new("Humanoid") h.Parent = game.Workspace.Gus --[[ Self heal script --]] local sa = Instance.new("Script") --creates a self healing script. (for gus) sa.Parent = game.Workspace.Gus sa.Source =[[ function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end -- declarations local Figure = script.Parent local Head = waitForChild(Figure, "Head") local Humanoid = waitForChild(Figure, "Humanoid") -- regeneration while true do local s = wait(1) local health = Humanoid.Health if health > -1 and health < Humanoid.MaxHealth then health = health + 0.05 * s * Humanoid.MaxHealth if health * 1.05 < Humanoid.MaxHealth then Humanoid.Health = health else Humanoid.Health = Humanoid.MaxHealth end end end ]] sad = sa:clone() sa:Remove() --Removes the old script sad.Parent = game.Workspace.Gus --Replaces the old script sad.Name = "HealingScript" local bav = Instance.new("BodyAngularVelocity") bav.Parent = game.Workspace.Gus.Head --[[ Rocket Propulsion --]] local sd = Instance.new("Script") sd.Parent = game.Workspace.Gus.Head sd.Source = [[ script.Name = "FollowScript" while true do script.Parent = game.Workspace.Gus.Head script.Parent.RP.Target = nil script.Parent.RP:Fire() wait(0.1) end ]] sdd = sd:clone() sd:Remove() sdd.Parent = game.Workspace.Gus.Head --[[ Touch to Heal script --]] local sb = Instance.new("Script") --Touch to heal script. sb.Parent = game.Workspace.Gus.Head sb.Source =[[ function onTouched(part) local h = part.Parent:findFirstChild(Humanoid) -- Find Humanoids in whatever touched this if (h ~=nil) then -- If there is a Humanoid then h.Health = h.MaxHealth -- Set the health to maximum (full healing) else end end end script.Parent.Touched:connect(onTouched) -- Make it call onTouched when touched ]] sbd = sb:clone() sb:Remove() sbd.Parent = game.Workspace.Gus.Head sbd.Name = "Touch-Heal-Script" game.Workspace.Gus.Name = game.Workspace.Gus.SETTINGS.NameBot.Value --Sets name game.Workspace.Gus.Head.RP.Target = UserName