User:Outofspace/Custom SB: Difference between revisions
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>Outofspace New page: <i>Version X</i> __TOC__ =About= Completely re-written and designed to be all around better than this. All around better code base and customization. ... |
>Outofspace No edit summary |
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**rand/all | **rand/all | ||
**exit/ | **exit/ | ||
==Notes== | |||
*Creating a script is different. This SB allows for each player to have a set of scripts, allowing duplicates for each person. | |||
===Editing error codes=== | |||
Ordered by number: | |||
*0 - You're in edit mode. | |||
*1 - Script is already being edited. | |||
*3 - There are more than one script of a specified name. | |||
*7 - Script is already being edited, and you've just added "edit/" to the code. Good going. | |||
=Globals= | =Globals= | ||
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**get/Clean | **get/Clean | ||
Removes all scripts. | |||
**get/Parts | **get/Parts | ||
Removes all parts. | |||
**get/Archived | **get/Archived | ||
Gets a list of players from the archive. | |||
**get/ScriptArchives | **get/ScriptArchives | ||
Gets a list of scripts from the archive. | |||
**get/Refresh | **get/Refresh | ||
Combination of the first 2 calls. | |||
**get/Reset | **get/Reset | ||
Breaks all joints. | |||
*Private: | *Private: | ||
**get/Tools. | |||
Removes all tools. | |||
**get/Shutdown (Deprecated) | **get/Shutdown (Deprecated) | ||
Removes the server. | |||
**get/NoSecurity | **get/NoSecurity | ||
Removes the security. | |||
**get/Security | **get/Security | ||
Creates the security. | |||
=Directories= | =Directories= | ||
Line 68: | Line 91: | ||
Before setup: | Before setup: | ||
*SYSALT | *SYSALT (Model) | ||
**ScriptBuilder | **ScriptBuilder (Script) | ||
**Packages(Model) | **Packages(Model) | ||
***Setup2 | ***Setup2 (Script) | ||
***PlayerArchiver | ***PlayerArchiver (Script) | ||
***Security | ***Security (Script) | ||
**Settings(Model) | **Settings(Model) | ||
***BasePlateName | ***BasePlateName (StringValue) | ||
***BackupDir | ***BackupDir (StringValue) | ||
***SettingsDir | ***SettingsDir (StringValue) | ||
***BasePlateColor | ***BasePlateColor (BrickColorValue) | ||
==Players== | ==Players== | ||
*Player | *Player (Player) | ||
**Scripts(Model) | **Scripts (Model) | ||
**Done | **Done (BoolValue) | ||
**TimeZoned(Model) | **TimeZoned(Model) | ||
***Time | ***Time (StringValue) | ||
***Disabled( | ***Disabled (BoolValue) | ||
=Last= | =Last= | ||
This is incomplete and subject to change. | This is incomplete and subject to change. |
Revision as of 12:08, 2 January 2009
Version X
About
Completely re-written and designed to be all around better than this. All around better code base and customization.
Commands
Mostly the same.
- These require a script name after them:
- create/ --Creates a script.
- edit/ --Brings the script into edit mode.
- remove/ --Removes a script.
- removeb/ --Removes multiple scripts.
- stop/ --Stops a script.
- clone/ --Copies a script.
- force/ --Moves script into the workspace.
- vanish/ --Moves script into lighting.
- backup/ --Saves a disabled copy of that script to backup dirrectory (mentioned later)
- rand/ --Runs a script at a random time.
- tip/ --Edits a script backwards (code inserted from the top).
- These do not require input:
- stop/all
- remove/all
- run/all
- clone/all
- force/all
- vanish/all
- rand/all
- exit/
Notes
- Creating a script is different. This SB allows for each player to have a set of scripts, allowing duplicates for each person.
Editing error codes
Ordered by number:
- 0 - You're in edit mode.
- 1 - Script is already being edited.
- 3 - There are more than one script of a specified name.
- 7 - Script is already being edited, and you've just added "edit/" to the code. Good going.
Globals
- Remove(Object) --Removes "Object"
- Clone(Object) --Clone "Object"
- Asplode(Object) --Destroys "Object"
- Teleport(x,y,z) --Teleports player.
- workspace --Represents the "Workspace"
As always, :Remove() and :Clone() will still work.
Calls
- Public list:
- get/Clean
Removes all scripts.
- get/Parts
Removes all parts.
- get/Archived
Gets a list of players from the archive.
- get/ScriptArchives
Gets a list of scripts from the archive.
- get/Refresh
Combination of the first 2 calls.
- get/Reset
Breaks all joints.
- Private:
- get/Tools.
Removes all tools.
- get/Shutdown (Deprecated)
Removes the server.
- get/NoSecurity
Removes the security.
- get/Security
Creates the security.
Directories
Before setup:
- SYSALT (Model)
- ScriptBuilder (Script)
- Packages(Model)
- Setup2 (Script)
- PlayerArchiver (Script)
- Security (Script)
- Settings(Model)
- BasePlateName (StringValue)
- BackupDir (StringValue)
- SettingsDir (StringValue)
- BasePlateColor (BrickColorValue)
Players
- Player (Player)
- Scripts (Model)
- Done (BoolValue)
- TimeZoned(Model)
- Time (StringValue)
- Disabled (BoolValue)
Last
This is incomplete and subject to change.