User:Outofspace/AOTS: Difference between revisions

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<i>Latest version is 1.A2c</i>
<i>Latest version is 2.1b</i>


If you just so happen to have my place, here is a manual on how to configure it:
If you just so happen to have my place, here is a manual on how to configure it:
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==The "Slimes"==
==The "Slimes"==


*To set the max speed at which slimes can go, edit game.Workspace.<b>BAV</b>
All of the slimes settings are listed under "SlimeControls". Here's a list and description of each object:
**Set it's value to whatever you want. The default is 8000, 8000, 8000.


*To set the angle, edit game.Workspace.<b>BAV2</b>
<i>The defaults are in ()'s</i>
**Set it to whatever direction you want the slimes to roll. The default is 4000, 0, 0.


----
*<b>AngleToRoll</b> (4000, 0, 0) - The x, y, z direction inwhich the slimes will rool. the larger, the faster.
 
*<b>MaxInTake</b> (17) - The maximum ammount of food before a slime will stop eating.
To set the maximum number of food the slimes can eat:
*<b>MaxSpeed</b> (8000, 8000, 8000) - The fastest a slime can go in a given direction (x, y, z)
 
*<b>RandomColor</b> (true) - true=random slime colors; false=no change.
*Open the "Setter" script.
*<b>Reflectance</b> (0.2) - How much reflectance the slimes will have.
*Find these lines:
*<b>Transparency</b> (0.8) - How much transparency the slimes will have.
 
<pre>
if hit.Locked ~= true and v < 17 then
hit:Remove()
 
elseif hit.Parent.Name ~= "Slime" and v < 17 then
hit:Remove()
</pre>
 
*Replace "17" with the max number of parts it can eat.


==Other Stuff==
==Other Stuff==


To change the hint at the bottom of the screen, go into game.Workspace.Objectve.Hintor
The building supplies are in <code>game.Workspace.Blocks</code>
 
The instructions are in there.


----
----


The "Blocks" model is where the building blocks are located.
If you want to edit the main slime scripts, look under <code>game.Workspace.Scripts.SlimeScripts</code>


----
----


The script "Master" is the game script. It starts and re-starts the game.
The game's parts are located in <code>game.Workspace.Body</code>.
 
----


In the "BanScript" change "admins" to whoever oyu want to be admin.
Don't change the names. If you add a new part, make sure it's named "Body" so the slimes wont eat it.


==JustinP231==
==JustinP231==


I made this, he made the other.
I made this, he made the other.

Revision as of 08:36, 4 November 2008

Latest version is 2.1b

If you just so happen to have my place, here is a manual on how to configure it:

NOTE: DO NOT MESS WITH ANYTHING ELSE, UNLESS THIS TELLS YOU TO.

The "Slimes"

All of the slimes settings are listed under "SlimeControls". Here's a list and description of each object:

The defaults are in ()'s

  • AngleToRoll (4000, 0, 0) - The x, y, z direction inwhich the slimes will rool. the larger, the faster.
  • MaxInTake (17) - The maximum ammount of food before a slime will stop eating.
  • MaxSpeed (8000, 8000, 8000) - The fastest a slime can go in a given direction (x, y, z)
  • RandomColor (true) - true=random slime colors; false=no change.
  • Reflectance (0.2) - How much reflectance the slimes will have.
  • Transparency (0.8) - How much transparency the slimes will have.

Other Stuff

The building supplies are in game.Workspace.Blocks


If you want to edit the main slime scripts, look under game.Workspace.Scripts.SlimeScripts


The game's parts are located in game.Workspace.Body.

Don't change the names. If you add a new part, make sure it's named "Body" so the slimes wont eat it.

JustinP231

I made this, he made the other.