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{{CatUp|Function Dump}}
{{CatUp|Loops}}
==Introduction==


==String Manipulation==
Basic for loops have already been covered in [[Loops]].  If you haven't already done so, please review [[Loops]]. Now, the generic for loop is a loop that traverses through the values returned by an [[iterator]] function. In layman's terms, an iterator function is a function that returns a function that returns some values. WHAAT? Let me show you an example:
{{Example|<pre>
function callFunc(number) -- number is the number we start at
-- This function is going to return a function
return function()
if number < 4 then -- If the number is less than 4
number = number + 1 -- Add one to it
return string.char(number + 95)
-- And return it's ascii representation plus 95. Note that there's only one value being returned.
end
end
end


This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in C). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.
for x in callFunc(1) do -- Since there's only one value being returned, you only need one variable!
 
print(x)
The string library provides all its functions inside the table string. It also sets a metatable for strings where the __index field points to the string table. Therefore, you can use the string functions in object-oriented style. For instance, string.byte(s, i) can be written as s:byte(i). Parameters written in brackets are optional.
end
 
for y in callFunc(3) do -- Same here.
 
print(y)
===string.byte (''s'' [, ''i'' [, ''j'']])===
end


Output:
a
b
c
c -- string.char(3 + 1 + 95) == string.char(99) == c
</pre>}}
==Discussion==


Returns [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii values] of the characters ''s[i]'', ''s[i+1]'', all the way until ''s[j]''. The default value for ''i'' is 1; the default value for ''j'' is i.
The iterator is the number that keeps track of how many times a <b>for</b> loop is supposed to run. This is '''different''' from a the numeric '''for''' loop in [[Loops]] in that the numeric for loop there is simply an iterator:


Note that numerical codes are not necessarily portable across platforms.
<b>Numeric for:</b>
 
{{Example|
<pre>
<pre>
print(string.byte ("d"))
for i=20, 1, -2 do print(i) end
print(string.byte ("abc", 1, 3))
 
Will result in:
100
97 98 99
</pre>
</pre>
}}


===string.char (···)===
However, in the generic for loop we get the values returned by the iterator function. In the above function, callFunc, we saw that <code>string.char(number + 95)</code>, not number itself, was returned. Here's an example using multiple return values:
{{Example|<pre>
function times2(array)
local i = 1 -- This is the iterator value
return function()
if array[i] ~= nil then -- Make sure it's there!
i = i + 1 -- Add one to i, so this doesn't result in an infinite loop
return i - 1, array[i - 1]*2 -- return the index (i -1) and the value*2 (array[i - 1]*2)
else
end
end
end


y = {3, 4, 5}
for index, valTimes2 in times2(y) do -- Two, count 'em, two variables. That's because 2 values are returned!
print(index, valTimes2) -- Print the index and the value times 2 to output.
end


Receives zero or more integers. Returns a string with length equal to the number of arguments, in which each character is the [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii representation] equal to its corresponding number.
Output:
1 6
2 8
3 10
</pre>}}


Note that numerical codes are not necessarily portable across platforms.
That pretty much covers generic for loops! Read on for some final examples!


{{Example|
==Examples==
<pre>
print(string.char (97, 98, 99, 100))


Will result in:
{{Example|<pre>
abcd
months = {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
</pre>
}}


===string.dump (''function'')===
revmonths = {}
 
   
 
for i, v in ipairs(months) do
Returns a string containing a binary representation of ''function'', so that a later loadstring on this string returns a copy of ''function''. string.dump is commonly used in [[Script Obfuscation|script obfuscation]].
revmonths[v] = i -- Make the month name the index and the location the value
 
print(v, revmonths[v])
{{Example|
<pre>
function f ()  
print "hello, world"
end
end
s = string.dump (f)
assert (loadstring (s)) ()


Will result in:
Output:
hello, world [http://www.gammon.com.au/scripts/doc.php?lua=string.dump]
January 1 -- revmonths.January = 1
</pre>
February 2 -- revmonths.February = 2
}}
March 3
April 4
May 5 -- Cinco de mayo!
June 6
July 7
August 8
September 9
October 10
November 11
December 12
</pre>}}


===string.find (''s'', ''substring'' [, ''init'' [, ''plain'']])===
Here's another example returning multiple values:
 
{{Example|<pre>
 
string = {}
Looks for the first match of ''substring'' in string ''s''. ''substring'' may be a [[Patterns|pattern]]. If a match is found, then string.find returns the '''locations''' (1, 3, etc.) of ''s'' where this occurrence starts and ends; otherwise, it returns nil. A third, optional numerical argument, ''init'', specifies where to start the search in the string; its default value is 1 and may be negative. A value of true as a fourth, optional argument, ''plain'', turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic" (see [[Patterns|patterns]]). Note that if ''plain'' is given, then ''init'' must be given as well.
string.gfind = function(stringToSearch, Pattern, Start)
 
local start = Start or 1 -- Default value is 1
If ''substring'' has captures, then in a successful match the captured values are also returned, after the two locations.
return function()
 
local beginning, ending = stringToSearch:find(Pattern, start) -- Start searching at the specified location
{{Example|
if beginning and ending then -- Check to make sure that the match is there
<pre>
start = ending + 1 -- Add one to the ending so the pattern will start to look after the last match
print(string.find ("blahblah", "bla"))
return beginning, ending, stringToSearch:sub(beginning, ending) -- return the 3 values
 
end
Will result in:
end
1 3
</pre>
}}
 
===string.format (''formatstring'', ···)===
 
Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). Here is a link to [[String Formatting|string formatting]].
 
===string.len (''s'')===
 
 
Receives ''s'' (a string) and returns its length. The empty string "" has length 0. Embedded zeros ([http://wiki.roblox.com/index.php/Image:Ascii_Table.png the null terminator]) are counted, so "a\000bc\000" has length 5.
 
{{Example|
<pre>
print(string.len (""))
print(string.len ("a"))
print(string.len ("ab"))
print(string.len ("abc"))
 
Will result in:
0
1
2
3
</pre>
}}
 
===string.lower (''s'')===
 
 
Receives ''s'' (a string) and returns a copy of ''s'' with all uppercase letters changed to lowercase. All other characters are left unchanged.
 
{{Example|
<pre>
print(string.lower ("Hi Mom!"))
 
Will result in:
hi mom!
</pre>
}}
 
===string.match (''s'', ''pattern'' [, ''init''])===
 
 
Looks for the first match of string ''pattern'' in string ''s''. If it finds one, then match returns the captures from ''pattern''; otherwise, it returns nil. If ''pattern'' specifies no captures (see [[Patterns#Captures|pattern captures]]), then the whole match is returned. A third, optional numerical argument ''init'' specifies where to start the search; its default value is 1 and may be negative. A series of dots (...) represent unknown characters; they will match anything.
 
{{Example|
<pre>
print (string.match ("I like pepperoni pizza", "pi.."))
 
Will result in:
pizz
</pre>
}}
 
In the above example, the pi.. represented a string that started with pi and the next two characters; hence the two dots. Note that this overwrites the character class . (see [[Patterns|patterns]]).
 
===string.rep (''s'', ''n'')===
 
 
Returns a string that is the combination of ''n'' copies of the string ''s''.
 
{{Example|
<pre>
a=string.rep ("Blarg, ", 4)  
print(a)
 
Will result in:
Blarg, Blarg, Blarg, Blarg,
</pre>
}}
 
 
===string.reverse (''s'')===
 
 
Returns a string that is the string ''s'' reversed.
 
{{Example|
<pre>
print(string.reverse ("!moM ,olleH"))
 
Will result in:
Hello, Mom!
</pre>
}}
 
 
===string.sub (''s'', ''i'' [, ''j''])===
 
 
Returns the substring of ''s'' that starts at ''i'' and continues until ''j''; ''i'' and ''j'' may be negative. If ''j'' is absent, then it is assumed to be equal to the length of ''s''.  In particular, the call string.sub(''s'',1,''j'') returns ''s'' until as many characters as ''j'', and string.sub(''s'', -''i'') returns a suffix of ''s'' with length ''i''.
 
{{Example|
<pre>
print(string.sub ("Hi Mom!", 1, 4))
 
Will result in:
Hi M
</pre>
<pre>
print(string.sub ("Hi Mom!", 2))
 
Will result in
i Mom!
</pre>
}}
 
===string.upper (''s'')===
 
 
Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. All other characters are left unchanged.
 
{{Example|
<pre>
print(string.upper ("Hi Mom!"))
 
Will result in:
HI MOM!
</pre>
}}
 
===Patterns===
Patterns are the most useful things in string manipulation. The string library would, for the most part, be useless without them. What are patterns? Patterns are series of character classes and pattern items to do something cool. For instance, %a+ represents a word. Intrigued? [[Patterns|Patterns]].
 
[[String_Patterns|A Beginner's Guide to String Patterns]]
 
===string.gmatch (''s'', [[Patterns|''pattern'']])===
 
 
Returns an iterator function that, each time it is called, returns the next captures from [[Patterns|''pattern'']] over string ''s''. If ''pattern'' specifies no captures (see [[Patterns#Captures|captures]]), then the whole match is produced in each call.
 
As an example, the following loop:
 
<pre>
s = "hello world from Lua"
for w in string.gmatch(s, "%a+") do
    print(w)
end
end
</pre>


will iterate over all the words from string ''s'', printing one per line. The next example collects all pairs index=value from the given string into a table:
local stringToSearch = "Hello! My name is merlin1188!"


<pre>
for start, finish, value in string.gfind(stringToSearch, "%a+") do
t = {}
print("The match starts at " .. start ..", finishes at " .. finish .. ", and is " .. value)
s = "from=world, to=Lua"
for k, v in string.gmatch(s, "(%w+)=(%w+)") do -- k and v are the returned captures
    t[k] = v
end
end
</pre>


For this function, a '^' at the start of [[Patterns|''pattern'']] does not work as an anchor, as this would prevent the iteration. Here are some examples:
{{Example|<pre>
local t={}
for matchedValue in string.gmatch("alphabet and numbers 1234-4321", "a") do -- Search for a in that string
    table.insert(t,matchedValue)
end
print(#t.." a's were found!")
Output:
Output:
3 a's were found!
The match starts at 1, finishes at 5, and is Hello
</pre>
The match starts at 8, finishes at 9, and is My
<br/>
The match starts at 11, finishes at 14, and is name
<pre>
The match starts at 16, finishes at 17, and is is
for x in string.gmatch("Numbers", "b") do -- Search for b in Numbers
The match starts at 19, finishes at 24, and is merlin
print(x)
end
 
Output:
b
</pre>}}
</pre>}}


Alright, that was searching for plain text. Here are some examples with [[Patterns|patterns]]:
==pairs and ipairs==


{{Example|
pairs and ipairs are iterator functions that return table indices and their corresponding values. pairs iterates through the entire table, even if the index is non-numerical (such as "Hi"). ipairs iterates through the table at numerical index, starting at 1 until it reaches nil. Also, please note that pairs does not iterate through the table in any particular order. Here's an example of the difference:
<pre>
{{Example|<pre>
for q in string.gmatch ("send money mom", "%a+") do
sampleTable = {[1] = "A", [2] = 2, [3] = "B", [5] = 5, Hi = "C"}
    print (q)
for i, v in ipairs(sampleTable) do
print(i, v)
end
end
 
print("That was with ipairs. This is with pairs.")
Output:
for i, v in pairs(sampleTable) do
send
print(i, v)
money
mom
</pre>
<br/>
<pre>
for value in string.gmatch("Once upon a time, there were 34 fairies, 20 of which were smart.", "%d+") do -- Find numbers
    print("At least "..value.." of the fairies are magical.")
end
 
Output:
At least 34 of the fairies are magical.
At least 20 of the fairies are magical.
</pre>
<br/>
<pre>
for q in string.gmatch("My name is merlin11188", "(%a+)%d+") do
    print("The letter part of my name is "..q)
end
end


Output:
Output:
The letter part of my name is merlin
1 A -- 1
</pre>
2 2 -- 2
}}
3 B -- 3
 
That was with ipairs. This is with pairs.
===string.gsub (''s'', [[Patterns|''pattern'']], ''repl'' [, ''n''])===
2 2 -- 2
 
3 B -- 3
 
1 A -- 1
Returns a copy of ''s'' in which all (or the first ''n'', if given) occurrences of ''pattern'' have been replaced by replacement string ''repl'', which may be a string, a table, or a function. string.gsub also returns, as its second value, the total number of matches that occurred.
5 5 -- 5
 
Hi C -- Hi
If ''repl'' is a string, then its value is used for replacement. The character % works as an escape character: any sequence in ''repl'' of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring (see [[Patterns#Captures|pattern captures]]). The sequence %0 stands for the whole match.
 
If ''repl'' is a table, then the table is queried for every match, using the first capture as the key; if ''pattern'' specifies no captures, then the whole match is used as the key.
 
If ''repl'' is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if ''pattern'' specifies no captures, then the whole match is passed as the sole argument.
 
If the value returned by the table query or by the function call is a string or a number, then it is used as the replacement string; otherwise, if it is false or nil, then there is no replacement (that is, the original match is kept in the string).
 
Here are some examples using plain character replacement:
{{Example|<pre>
x = string.gsub("hello world", "hello", "goodbye")
--> x="goodbye world"
   
x = string.gsub("Bonjour!", "Bonjour", "Hello")
--> x="Hello!"
 
x = string.gsub("Avada Kedavra", "Avada Kedavra", "Abracadabra")
--> x="Abracadabra"
 
x = string.gsub("I like to munch numbers 1234", "1234", "and words.")
--> x="I like to munch numbers and words.")
</pre>}}
</pre>}}
Those were all examples using plain character replacements. Here are some using [[Patterns|patterns]]:
{{Example|<pre>
x = string.gsub("I found an imaginary hex number: F243BC234AD234Ei", "%x+i", "Yeah right. That's not real.")
--> x="I found an imaginary hex number: Yeah right. That's not real."
   
x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", {USER="Merlin", HOME="AWESOME"})
--> x="home = AWESOME, user = Merlin"
   
x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
    return loadstring(s)()
end)
--> x="4+5 = 9"
x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
--> x="world hello Lua from"
   
local t = {name="lua", version="5.1"}
x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
--> x="lua-5.1.tar.gz"


</pre>}}
[[Category:Scripting Tutorials]]

Revision as of 22:47, 18 July 2011

Introduction

Basic for loops have already been covered in Loops. If you haven't already done so, please review Loops. Now, the generic for loop is a loop that traverses through the values returned by an iterator function. In layman's terms, an iterator function is a function that returns a function that returns some values. WHAAT? Let me show you an example:

Example
function callFunc(number) -- number is the number we start at
	-- This function is going to return a function
	return function()
		if number < 4 then -- If the number is less than 4
			number = number + 1 -- Add one to it
			return string.char(number + 95)
			 -- And return it's ascii representation plus 95. Note that there's only one value being returned.
		end
	end
end

for x in callFunc(1) do -- Since there's only one value being returned, you only need one variable!
	print(x)
end
for y in callFunc(3) do -- Same here.
	print(y)
end

Output:
a
b
c
c -- string.char(3 + 1 + 95) == string.char(99) == c

Discussion

The iterator is the number that keeps track of how many times a for loop is supposed to run. This is different from a the numeric for loop in Loops in that the numeric for loop there is simply an iterator:

Numeric for:

for i=20, 1, -2 do print(i) end

However, in the generic for loop we get the values returned by the iterator function. In the above function, callFunc, we saw that string.char(number + 95), not number itself, was returned. Here's an example using multiple return values:

Example
function times2(array)
	local i = 1 -- This is the iterator value
	return function()
		if array[i] ~= nil then -- Make sure it's there!
			i = i + 1 -- Add one to i, so this doesn't result in an infinite loop
			return i - 1, array[i - 1]*2 -- return the index (i -1) and the value*2 (array[i - 1]*2)
			else
		end
	end
end

y = {3, 4, 5}
for index, valTimes2 in times2(y) do -- Two, count 'em, two variables. That's because 2 values are returned!
	print(index, valTimes2) -- Print the index and the value times 2 to output.
end

Output:
1	6
2	8
3	10


That pretty much covers generic for loops! Read on for some final examples!

Examples

Example
months = {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}

revmonths = {}
    
for i, v in ipairs(months) do
	revmonths[v] = i -- Make the month name the index and the location the value
	print(v, revmonths[v])
end

Output:
January		1 -- revmonths.January = 1
February	2 -- revmonths.February = 2
March		3
April		4
May		5 -- Cinco de mayo!
June		6
July		7
August		8
September	9
October		10
November	11
December	12


Here's another example returning multiple values:

Example
string = {}
string.gfind = function(stringToSearch, Pattern, Start)
	local start = Start or 1 -- Default value is 1
	return function()
		local beginning, ending = stringToSearch:find(Pattern, start) -- Start searching at the specified location
		if beginning and ending then -- Check to make sure that the match is there
			start = ending + 1 -- Add one to the ending so the pattern will start to look after the last match
			return beginning, ending, stringToSearch:sub(beginning, ending) -- return the 3 values
		end
	end
end

local stringToSearch = "Hello! My name is merlin1188!"

for start, finish, value in string.gfind(stringToSearch, "%a+") do
	print("The match starts at " .. start ..", finishes at " .. finish .. ", and is " .. value)
end

Output:
The match starts at 1, finishes at 5, and is Hello
The match starts at 8, finishes at 9, and is My
The match starts at 11, finishes at 14, and is name
The match starts at 16, finishes at 17, and is is
The match starts at 19, finishes at 24, and is merlin


pairs and ipairs

pairs and ipairs are iterator functions that return table indices and their corresponding values. pairs iterates through the entire table, even if the index is non-numerical (such as "Hi"). ipairs iterates through the table at numerical index, starting at 1 until it reaches nil. Also, please note that pairs does not iterate through the table in any particular order. Here's an example of the difference:

Example
sampleTable = {[1] = "A", [2] = 2, [3] = "B", [5] = 5, Hi = "C"}
for i, v in ipairs(sampleTable) do
	print(i, v)
end
print("That was with ipairs. This is with pairs.")
for i, v in pairs(sampleTable) do
	print(i, v)
end

Output:
1	A -- 1
2	2 -- 2
3	B -- 3
That was with ipairs. This is with pairs.
2	2 -- 2
3	B -- 3
1	A -- 1
5	5 -- 5
Hi	C -- Hi