User:Merlin11188/Draft: Difference between revisions

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===Patterns===
{{CatUp|Function Dump}}
{{CatUp|Function Dump/String Manipulation}}
 
{{EmphasisBox|[[Image:RsClose_ds.png]] '''Note:''' This tutorial requires some knowledge of [[Function_Dump/String_Manipulation|string manipulation]].|red|}}
==String Manipulation==
 
This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in C). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.
 
The string library provides all its functions inside the table string. It also sets a metatable for strings where the __index field points to the string table. Therefore, you can use the string functions in object-oriented style. For instance, string.byte(s, i) can be written as s:byte(i). Parameters written in brackets are optional.
 
 
===string.byte (s [, i [, j]])===
 
 
Returns [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii values] of the characters s[i], s[i+1], all the way until s[j]. The default value for i is 1; the default value for j is i.
 
Note that numerical codes are not necessarily portable across platforms.
 
{{Example|
<pre>
print(string.byte ("abc", 1, 3))
 
Will result in:
97 98 99
</pre>
}}
 
===string.char (···)===
 
 
Receives zero or more integers. Returns a string with length equal to the number of arguments, in which each character is the [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii representation] equal to its corresponding number.
 
Note that numerical codes are not necessarily portable across platforms.
 
{{Example|
<pre>
print(string.char (97, 98, 99, 100))
 
Will result in:
abcd
</pre>
}}
 
===string.dump (function)===
 
 
Returns a string containing a binary representation of the given function, so that a later loadstring on this string returns a copy of the function. function must be a Lua function without upvalues. This function is commonly used in [[Script Obfuscation|script obfuscation]].
 
{{Example|
<pre>
function f ()
print "hello, world"
end
s = string.dump (f)
assert (loadstring (s)) ()
 
Will result in:
hello, world [http://www.gammon.com.au/scripts/doc.php?lua=string.dump]
</pre>
}}
 
===string.find (s, [[Patterns|pattern]] [, init [, plain]])===
 
 
Looks for the first match of [[Patterns|pattern]] in the string s. If it finds a match, then find returns the locations of s where this occurrence starts and ends; otherwise, it returns nil. A third, optional numerical argument, init, specifies where to start the search; its default value is 1 and may be negative. A value of true as a fourth, optional argument, plain, turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic" (see [[Patterns|patterns]]). Note that if plain is given, then init must be given as well.
 
If the pattern has captures, then in a successful match the captured values are also returned, after the two indices.
 
{{Example|
<pre>
print(string.find ("blahblah", "bla"))
 
Will result in:
1 3
</pre>
}}
 
===string.format (formatstring, ···)===
 
 
Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). The format string follows the same rules as the printf family of standard C functions. The only differences are that the options/modifiers *, l, L, n, p, and h are not supported and that there is an extra option, q. The q option formats a string in a form suitable to be safely read back by the Lua interpreter: the string is written between double quotes, and all double quotes, newlines, embedded zeros, and backslashes in the string are correctly escaped when written. For instance, the call
 
    string.format('%q', 'a string with "quotes" and \n new line')
 
will produce the string:
 
    "a string with \"quotes\" and \
      new line"
 
The options c, d, E, e, f, g, G, i, o, u, X, and x all expect a number as argument, whereas q and s expect a string.
 
This function does not accept string values containing embedded zeros, except as arguments to the q option.
 
{{Example|
<pre>
print (string.format ("To wield the %s you need to be level %i", "sword", 10))
Will result in:
To wield the sword you need to be level 10
</pre>
}}
 
===string.len (s)===


==Classes==
Character Class:


A character class is used to represent a set of characters. The following are character classes and their representations:
Receives a string and returns its length. The empty string "" has length 0. Embedded zeros are counted, so "a\000bc\000" has length 5.
*'''x'''  — Where x is any non-magic character (^$()%.[]*+-?), x represents itself
*'''.'''  — Represents all characters (#32kas321fslk#?@34)
*'''%a''' — Represents all letters (aBcDeFgHiJkLmNoPqRsTuVwXyZ)
*'''%c''' — Represents all control characters (all [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii characters] below 32 and ascii character 127)
*'''%d''' — Represents all base-10 digits (1-10)
*'''%l''' — Represents all lower-case letters (abcdefghijklmnopqrstuvwxyz)
*'''%p''' — Represents all punctuation characters (#^;,.) etc.
*'''%s''' — Represents all space characters
*'''%u''' — Represents all upper-case letters (ABCDEFGHIJKLMNOPQRSTUVWXYZ)
*'''%w''' — Represents all alpha-numeric characters (aBcDeFgHiJkLmNoPqRsTuVwXyZ0123456789)
*'''%x''' — Represents all hexadecimal digits (0123456789ABCDEF)
*'''%z''' — Represents the [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii character] with representation 0 (the null terminator)
*'''%x''' — Represents (where x is ''any non-alphanumeric character'') the character x. This is the standard way to escape the magic characters. Any punctuation character (even the non magic) can be preceded by a '%' when used to represent itself in a pattern. So, a percent sign in a string is "%%"  <br/>
Here's an example:


{{Example|<pre>
{{Example|
String="Ha! You'll never find any of these (323414123114452) numbers inside me!"
<pre>
print(string.match(String, "%d")) -- Find a digit character
print(string.len (""))
print(string.len ("a"))
print(string.len ("ab"))
print(string.len ("abc"))


Output:
Will result in:
0
1
2
3
3
</pre>}}
</pre>
}}
 
===string.lower (s)===
 
 
Receives a string and returns a copy of this string with all uppercase letters changed to lowercase. All other characters are left unchanged. The definition of what an uppercase letter is depends on the current locale.
 
{{Example|
<pre>
print(string.lower ("Hi Mom!"))
 
Will result in:
hi mom!
</pre>
}}
 
===string.match (s, pattern [, init])===
 


An upper-case version of any of these classes results in the complement of that class. For instance, %A will represent all
Looks for the first match of pattern in the string s. If it finds one, then match returns the captures from the pattern; otherwise it returns nil. If pattern specifies no captures, then the whole match is returned. A third, optional numerical argument init specifies where to start the search; its default value is 1 and may be negative.
non-letter characters. You can even combine them! Here's another example:
{{Example|<pre>
Martian="141341432431413415072343E334141241312"
print(Martian:match("%D%d")) -- Find any non-digit character immediately followed by a digit.


Output:
{{Example|
E3
<pre>
</pre>}}
print (string.match ("I like pepperoni pizza", "pi..."))


==Modifiers==
Will result in:
In Lua, modifiers are used for repetitions and optional parts. That's where they're useful; you can get more than one character at a time:
pizza
</pre>
}}


* + — 1 or more repetitions
* * — 0 or more repetitions
* - — (minus sign) also 0 or more repetitions
* ? — optional (0 or 1 occurrence)
<br/>
I'll start with the simplest one: the ?. This makes the character class optional, and if it's there, captures 1 of it. That sounds complex, but is actually really simple, so here's an example:
{{Example|<pre>
stringToMatch="Once upon a time, in a land far, far away..."
print(stringToMatch:match("%a?")) -- Find a letter, but it doesn't have to be there.
print(stringToMatch:match("%d?")) -- Find a number, but it doesn't have to be there.


Output:
===string.rep (s, n)===
O -- O, in Once.
 
--Nothing because the digit didn't need to be there, so nothing was returned.
 
</pre>}}
Returns a string that is the concatenation of n copies of the string s.
<br/>
 
The + symbol used after a character class requires at least one instance of that class, and will get the longest string of that class. Here's an example:
{{Example|
{{Example|<pre>
<pre>
stringToMatch="Once upon a time, in a land far, far away..."
a=string.rep ("blah", 4)
print(stringToMatch:match("%a+")) -- Finds the first letter, then matches letters until a non-letter character
print(a)
print(stringToMatch:match("%d+")) -- Finds the first number, then matches numbers until a non-number character
 
Will result in:
blahblahblahblah
</pre>
}}
 
 
===string.reverse (s)===
 
 
Returns a string that is the string ''s'' reversed.
 
{{Example|
<pre>
print(string.reverse ("!moM ,olleH"))
 
Will result in:
Hello, Mom!
</pre>
}}
 
 
===string.sub (s, i [, j])===
 
 
Returns the substring of s that starts at i and continues until j; i and j may be negative. If j is absent, then it is assumed to be equal to -1 (which is the same as the string length). In particular, the call string.sub(s,1,j) returns a prefix of s with length j, and string.sub(s, -i) returns a suffix of s with length i.
 
{{Example|
<pre>
print(string.sub ("Hi Mom!", 1, 4))
 
Will result in:
Hi M
</pre>
<pre>
print(string.sub ("Hi Mom!", 1))
 
Will result in
Hi Mom!
</pre>
}}
 
===string.upper (s)===
 
 
Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. All other characters are left unchanged. The definition of what a lowercase letter is depends on the current locale.
 
{{Example|
<pre>
print(string.upper ("Hi Mom!"))
 
Will result in:
HI MOM!
</pre>
}}
 
===Patterns===
Click here for info about [[Patterns | patterns]].
 
===string.gmatch (s, [[Patterns|pattern]])===


Output:
Once
nil -- Nil, because the pattern required the digit to be there, but it wasn't, which returns nil.
</pre>}}
<br/>
The * symbol used after a character class is like a combination of the + and ? modifiers. It matches the longest sequence of the character class, but it doesn't have to be there. Here's an example of it matching a floating-point (decimal) number, without requiring the decimal:
{{Example|<pre>
numPattern="%d+%.?%d*"
--[[ Requires there to be a natural number (a digit >= 1), and if there's a decimal point, get it (remember: a period is magic character, so you have to escape it with the % sign), and if there are numbers after the decimal point, grab them. ]]


local num1="21608347 is an integer, a whole number, and a natural number!"
Returns an iterator function that, each time it is called, returns the next captures from [[Patterns|pattern]] over string s. If pattern specifies no captures, then the whole match is produced in each call.
local num2="2034782.014873 is a decimal number!"
print(num1:match(numPattern))
print(num2:match(numPattern))


Output:
As an example, the following loop
21608347 -- Grabbed a whole number, because there wasn't a decimal point or numbers after the decimal point
2034782.014873 -- Grabbed the floating-point number, because it had a decimal and numbers after it
</pre>}}
<br/>
The - symbol used after a character class is like the * symbol; there's only one difference, actually: It matches the shortest sequence of the character class. Here's an example showing the difference:
{{Example|<pre>
String="((3+4)+3+4)+2"
print(String:match("%(.*%)")) -- Find a (, then match all (the . represens all characters) characters until the LAST ).
print(String:match("%(.-%)")) -- Find a (, then match all characters until the FIRST ).


Output:
    s = "hello world from Lua"
((3+4)+3+4) -- Grabbed everything from the first parenthesis to the last closing parenthesis
    for w in string.gmatch(s, "%a+") do
((3+4) -- Grabbed everything from the first parenthesis to the first closing parenthesis
      print(w)
</pre>}}
    end


==Sets==
will iterate over all the words from string s, printing one per line. The next example collects all pairs key=value from the given string into a table:
* '''[set]''' represents the class which is the union of all characters in the set. You define a set with brackets, like [%a%d]. A range of characters may be specified by separating the end characters of the range with a '-'. All classes described above may also be used as components in set. All other characters in a set represent themselves. For example, [%w_] (or [_%w]) represents all alphanumeric characters plus the underscore, [0-7] represents the octal digits, and [0-7%l%-] represents the octal digits plus the lowercase letters plus the '-' character.


The interaction between ranges and classes is not defined. Therefore, patterns like [%a-z] or [a-%%] have no meaning.
    t = {}
* '''[^set]''' represents the complement of set, where set is interpreted as above.
    s = "from=world, to=Lua"
    for k, v in string.gmatch(s, "(%w+)=(%w+)") do
      t[k] = v
    end


{{Example|<pre>
For this function, a '^' at the start of the pattern does not work as an anchor, as this would prevent the iteration.
Vowel="[AEIOUaeiou]" -- Match a vowel, upper-case or lower-case
Consonant="[^AEIOUaeiou]" -- Match a consonant by using the complement of the vowel set
OctalDigit="[0-7]" -- Match an octal digit. Octal digits: 0,1,2,3,4,5,6,7
stringToMatch="I have several vowels and consonants, and I'm followed by an octal number: 0231356701"
print(stringToMatch:match(Vowel))
print(stringToMatch:match(Consonant))
print(stringToMatch:match(OctalDigit))


Output:
{{Example|
I-- First vowel
<pre>
-- This is a space; it was the first non-vowel character (after the I).
for q in string.gmatch ("send money mom", "%a+") do
0-- First octal digit, late in the string.
  print (q)
</pre>}}
end


==Pattern Items==
Will result in:
send
money
mom
</pre>
}}


Alright, now it's time to explain what a pattern item is. A pattern item may be:
===string.gsub (s, pattern, repl [, n])===


* a single character class, which matches any single character in the class;
* a single character class followed by '*', which matches 0 or more repetitions of characters in the class. These repetition items will always match the longest possible sequence;
* a single character class followed by '+', which matches 1 or more repetitions of characters in the class. These repetition items will always match the longest possible sequence;
* a single character class followed by '-', which also matches 0 or more repetitions of characters in the class. Unlike '*', these repetition items will always match the shortest possible sequence;
* a single character class followed by '?', which matches 0 or 1 occurrence of a character in the class;
* %n, for n between 1 and 9; such item matches a substring equal to the n-th captured string (see below);
* %bxy, where x and y are two distinct characters; such item matches strings that start with x, end with y, and where the x and y are balanced. This means that, if one reads the string from left to right, counting +1 for an x and -1 for a y, the ending y is the first y where the count reaches 0. For instance, the item %b() matches expressions with balanced parentheses.


A pattern cannot contain embedded zeros. Use %z instead.
Returns a copy of s in which all (or the first n, if given) occurrences of the pattern have been replaced by a replacement string specified by repl, which may be a string, a table, or a function. gsub also returns, as its second value, the total number of matches that occurred.


Pattern:
If repl is a string, then its value is used for replacement. The character % works as an escape character: any sequence in repl of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring (see below). The sequence %0 stands for the whole match. The sequence %% stands for a single %.


A pattern is a sequence of pattern items. A '^' at the beginning of a pattern anchors the match at the beginning of the string. A '$' at the end of a pattern anchors the match at the end of the string. At other positions, '^' and '$' have no special meaning and represent themselves. Here's an example of a pattern:
If repl is a table, then the table is queried for every match, using the first capture as the key; if the pattern specifies no captures, then the whole match is used as the key.


{{Example|<pre>
If repl is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if the pattern specifies no captures, then the whole match is passed as a sole argument.
local Pattern="[%w%s%p]*" -- Get the longest sequence containing alpha-numeric characters, punctuation marks, and spaces.
local Pattern2="^%a+" -- The string has to start with a sequence of letters.
x="Hello, my name is Merlin!"
print(x:match(Pattern))
print(x:match(Pattern2))


Output:
If the value returned by the table query or by the function call is a string or a number, then it is used as the replacement string; otherwise, if it is false or nil, then there is no replacement (that is, the original match is kept in the string).
Hello, my name is Merlin! -- The entire string contained only alpha-numeric characters, punctuation marks, and spaces!
Hello -- Matched only the letters at the start of the string.
</pre>}}


==Captures==
Here are some examples:


A pattern may contain sub-patterns enclosed in parentheses; they describe captures. When a match of a capture succeeds, the substring that match captures are stored (captured) for future use. Captures are numbered according to their left parentheses. For instance, in the pattern "(a*(.)%w(%s*))", the part of the string matching "a*(.)%w(%s*)" is stored as the first capture (and therefore has number 1); the character matching "." is captured with number 2, and the part matching "%s*" has number 3. Whaaaaat??? Here:
    x = string.gsub("hello world", "(%w+)", "%1 %1")
{{Example|<pre>
    --> x="hello hello world world"
local number="55"
   
print(number:find("%d%d")) -- Find returns the location of the match, not the match itself
    x = string.gsub("hello world", "%w+", "%0 %0", 1)
print(number:find("(%d%d)"))
    --> x="hello hello world"
   
    x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
    --> x="world hello Lua from"
   
    x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
    --> x="home = /home/roberto, user = roberto"
   
    x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
          return loadstring(s)()
        end)
    --> x="4+5 = 9"
   
    local t = {name="lua", version="5.1"}
    x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
    --> x="lua-5.1.tar.gz"


Ouput:
{{Example|
1 2          -- The first digit is at number:sub(1,1) and the second digit is at number:sub(2,2)
<pre>
1 2 55 -- The 55 is captured and returned.
s = "I have some oranges. Oranges are red."
</pre>}}
The second string had the parentheses represent a capture of one digit immediately followed by another. So, what a capture does is return whatever the function returns, the locations, as well as the ''matched substring''. What's inside the parentheses is the substring that is being matched. So, the %d%d was the substring that was to be matched, and it was returned along with the 1 and the 2, the values the function returns, followed by the matched substring (55).


As a special case, the empty capture () captures the current string position (a number). For instance, if we apply the pattern "()aa()" on the string "flaaap", there will be two captures: 3 and 5.
print(string.gsub(s,"Orange","Apple"))


==See Also==
Will result in:
http://www.lua.org/pil/20.2.html<br/>
I have some oranges. Apples are red. 1
http://www.lua.org/pil/20.3.html
</pre>
}}

Revision as of 05:53, 12 July 2011

String Manipulation

This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in C). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.

The string library provides all its functions inside the table string. It also sets a metatable for strings where the __index field points to the string table. Therefore, you can use the string functions in object-oriented style. For instance, string.byte(s, i) can be written as s:byte(i). Parameters written in brackets are optional.


string.byte (s [, i [, j]])

Returns ascii values of the characters s[i], s[i+1], all the way until s[j]. The default value for i is 1; the default value for j is i.

Note that numerical codes are not necessarily portable across platforms.

Example
print(string.byte ("abc", 1, 3))

Will result in:
97 98 99


string.char (···)

Receives zero or more integers. Returns a string with length equal to the number of arguments, in which each character is the ascii representation equal to its corresponding number.

Note that numerical codes are not necessarily portable across platforms.

Example
print(string.char (97, 98, 99, 100))

Will result in:
abcd


string.dump (function)

Returns a string containing a binary representation of the given function, so that a later loadstring on this string returns a copy of the function. function must be a Lua function without upvalues. This function is commonly used in script obfuscation.

Example
function f () 
print "hello, world" 
end
s = string.dump (f)
assert (loadstring (s)) ()

Will result in:
hello, world [http://www.gammon.com.au/scripts/doc.php?lua=string.dump]


string.find (s, pattern [, init [, plain]])

Looks for the first match of pattern in the string s. If it finds a match, then find returns the locations of s where this occurrence starts and ends; otherwise, it returns nil. A third, optional numerical argument, init, specifies where to start the search; its default value is 1 and may be negative. A value of true as a fourth, optional argument, plain, turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic" (see patterns). Note that if plain is given, then init must be given as well.

If the pattern has captures, then in a successful match the captured values are also returned, after the two indices.

Example
print(string.find ("blahblah", "bla"))

Will result in:
1 3


string.format (formatstring, ···)

Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). The format string follows the same rules as the printf family of standard C functions. The only differences are that the options/modifiers *, l, L, n, p, and h are not supported and that there is an extra option, q. The q option formats a string in a form suitable to be safely read back by the Lua interpreter: the string is written between double quotes, and all double quotes, newlines, embedded zeros, and backslashes in the string are correctly escaped when written. For instance, the call

    string.format('%q', 'a string with "quotes" and \n new line')

will produce the string:

    "a string with \"quotes\" and \
     new line"

The options c, d, E, e, f, g, G, i, o, u, X, and x all expect a number as argument, whereas q and s expect a string.

This function does not accept string values containing embedded zeros, except as arguments to the q option.

Example
print (string.format ("To wield the %s you need to be level %i", "sword", 10))
Will result in:
To wield the sword you need to be level 10


string.len (s)

Receives a string and returns its length. The empty string "" has length 0. Embedded zeros are counted, so "a\000bc\000" has length 5.

Example
print(string.len (""))
print(string.len ("a"))
print(string.len ("ab"))
print(string.len ("abc"))

Will result in:
0
1
2
3


string.lower (s)

Receives a string and returns a copy of this string with all uppercase letters changed to lowercase. All other characters are left unchanged. The definition of what an uppercase letter is depends on the current locale.

Example
print(string.lower ("Hi Mom!"))

Will result in:
hi mom!


string.match (s, pattern [, init])

Looks for the first match of pattern in the string s. If it finds one, then match returns the captures from the pattern; otherwise it returns nil. If pattern specifies no captures, then the whole match is returned. A third, optional numerical argument init specifies where to start the search; its default value is 1 and may be negative.

Example
print (string.match ("I like pepperoni pizza", "pi..."))

Will result in:
pizza


string.rep (s, n)

Returns a string that is the concatenation of n copies of the string s.

Example
a=string.rep ("blah", 4) 
print(a)

Will result in:
blahblahblahblah


string.reverse (s)

Returns a string that is the string s reversed.

Example
print(string.reverse ("!moM ,olleH"))

Will result in:
Hello, Mom!


string.sub (s, i [, j])

Returns the substring of s that starts at i and continues until j; i and j may be negative. If j is absent, then it is assumed to be equal to -1 (which is the same as the string length). In particular, the call string.sub(s,1,j) returns a prefix of s with length j, and string.sub(s, -i) returns a suffix of s with length i.

Example
print(string.sub ("Hi Mom!", 1, 4))

Will result in:
Hi M
print(string.sub ("Hi Mom!", 1))

Will result in
Hi Mom!


string.upper (s)

Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. All other characters are left unchanged. The definition of what a lowercase letter is depends on the current locale.

Example
print(string.upper ("Hi Mom!"))

Will result in:
HI MOM!


Patterns

Click here for info about patterns.

string.gmatch (s, pattern)

Returns an iterator function that, each time it is called, returns the next captures from pattern over string s. If pattern specifies no captures, then the whole match is produced in each call.

As an example, the following loop

    s = "hello world from Lua"
    for w in string.gmatch(s, "%a+") do
      print(w)
    end

will iterate over all the words from string s, printing one per line. The next example collects all pairs key=value from the given string into a table:

    t = {}
    s = "from=world, to=Lua"
    for k, v in string.gmatch(s, "(%w+)=(%w+)") do
      t[k] = v
    end

For this function, a '^' at the start of the pattern does not work as an anchor, as this would prevent the iteration.

Example
for q in string.gmatch ("send money mom", "%a+") do
  print (q)
end

Will result in:
send 
money
mom


string.gsub (s, pattern, repl [, n])

Returns a copy of s in which all (or the first n, if given) occurrences of the pattern have been replaced by a replacement string specified by repl, which may be a string, a table, or a function. gsub also returns, as its second value, the total number of matches that occurred.

If repl is a string, then its value is used for replacement. The character % works as an escape character: any sequence in repl of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring (see below). The sequence %0 stands for the whole match. The sequence %% stands for a single %.

If repl is a table, then the table is queried for every match, using the first capture as the key; if the pattern specifies no captures, then the whole match is used as the key.

If repl is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if the pattern specifies no captures, then the whole match is passed as a sole argument.

If the value returned by the table query or by the function call is a string or a number, then it is used as the replacement string; otherwise, if it is false or nil, then there is no replacement (that is, the original match is kept in the string).

Here are some examples:

    x = string.gsub("hello world", "(%w+)", "%1 %1")
    --> x="hello hello world world"
    
    x = string.gsub("hello world", "%w+", "%0 %0", 1)
    --> x="hello hello world"
    
    x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
    --> x="world hello Lua from"
    
    x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
    --> x="home = /home/roberto, user = roberto"
    
    x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
          return loadstring(s)()
        end)
    --> x="4+5 = 9"
    
    local t = {name="lua", version="5.1"}
    x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
    --> x="lua-5.1.tar.gz"
Example
s = "I have some oranges. Oranges are red."

print(string.gsub(s,"Orange","Apple"))

Will result in:
I have some oranges. Apples are red. 1