Anchored (Property): Difference between revisions

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>GoldenUrg
link to Anchor
>Mr Doom Bringer
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{{CatUp|Properties}}
{{CatUp|Properties}}
 
{|
|
<onlyinclude>
{{Property|
{{Property|
name = Anchored
name = Anchored
|property = [[Bool]] ''is anchored''
|property = [[Bool]] ''is anchored''
|description = Sets whether or not the object is frozen in place.
|description = Sets whether or not the object is frozen in place.
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]|}}
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]
 
|}}
</onlyinclude>
|-
|
== See Also ==
== See Also ==
[[Anchor]]
[[Anchor]]
 
|}
[[Category:Properties]]
[[Category:Properties]]

Revision as of 22:33, 13 May 2010

Anchored
Property Bool is anchored
Description Sets whether or not the object is frozen in place.
Member of [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]]

See Also

Anchor