Anchored (Property): Difference between revisions

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>GoldenUrg
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|description = Sets whether or not the object is frozen in place.
|description = Sets whether or not the object is frozen in place.
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]|}}
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]|}}
== See Also ==
[[Anchor]]


[[Category:Properties]]
[[Category:Properties]]

Revision as of 02:43, 26 April 2010

Anchored
Property Bool is anchored
Description Sets whether or not the object is frozen in place.
Member of [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]]

See Also

Anchor