Anchored (Property): Difference between revisions
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>Mindraker mNo edit summary |
>GoldenUrg link to Anchor |
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|description = Sets whether or not the object is frozen in place. | |description = Sets whether or not the object is frozen in place. | ||
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]|}} | |object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]|}} | ||
== See Also == | |||
[[Anchor]] | |||
[[Category:Properties]] | [[Category:Properties]] |
Revision as of 02:43, 26 April 2010
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Property | Bool is anchored |
Description | Sets whether or not the object is frozen in place. |
Member of | [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]] |