TakeDamage (Method): Difference between revisions

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Revision as of 13:54, 16 January 2012

Deprecated:This item is deprecated. Do not use it for new work.
TakeDamage( Number damage )
Returns nil
Description: Subtracts the damage from the health of the targetted humanoid unless a ForceField is present.
Member of: Humanoid


Example

game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) -- '99' damage will be subtracted from the Humanoid's health.