Stop (Method): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>MrNicNac
Use the template's property "object2" when naming more than one object in a template.
>MrNicNac
Use the template's property "object2" when naming more than one object in a template.
 
(No difference)

Latest revision as of 02:50, 30 December 2010

Stop( )
Returns nil
Description: Stops a currently playing sound and returns the marker to the beginning of the sound file, or, if called on an AnimationTrack, discontinues the running animation.
Member of: Sound


Example
game.Workspace.Player.Head.Sound:Stop() -- stops the sound