SetCells (Method): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Legend26 No edit summary |
>Legend26 No edit summary |
(No difference)
|
Latest revision as of 20:14, 8 October 2011
![]() | |
Returns | nil |
Description: | Sets all grid cells in region to be of the specified material, shape, and orientation. |
Member of: | Terrain |
Usage
- region is a region in grid cell coordinates, and not in world coordinates
- It is also possible to use integer values for material, type, and orientation