SaveNumber (Method): Difference between revisions
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>Nickardson Added information about how SaveNumber handles 0, reducing DataCost. |
>Nickardson Added information about how SaveNumber handles 0, reducing DataCost. |
(No difference)
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Revision as of 21:23, 8 July 2011
SaveNumber( String key, Number value ) | |
Returns | nil |
Description: | Saves a number value that can be reloaded from any server via LoadNumber. The DataCost taken up by a saved number can be removed by saving 0 as the value. |
In Object: | Player |
Example
In one server...game.Players.Telamon:SaveNumber("testNumber", 24 )In another server...
print( game.Players.Telamon:LoadNumber("testNumber") ) --> 24