SaveBoolean (Method): Difference between revisions
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Revision as of 11:17, 16 April 2011
SaveBoolean( String key, Bool value ) | |
Returns | nil |
Description: | Saves a boolean value that can be reloaded from any server via LoadBoolean |
In Object: | Player |
Example
In one server...game.Players.LocalPlayer:SaveBoolean( testBoolean, true )In another server...
print( game.Players.LocalPlayer:LoadBoolean( testBoolean ) ) --> true