Reset (Method): Difference between revisions
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Revision as of 01:19, 13 January 2012
Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
Reset( ) | |
Returns | nil |
Description: | This method resets the current game to a waypoint set when Run was called. This method should only be used after Run was called. |
Member of: | RunService |