RBX.lua.Player (Object): Difference between revisions

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>Anaminus
m RBX.lua.Player (Service) moved to RBX.lua.Player (Object) over redirect: revert; "Player" is not a service
>Anaminus
m RBX.lua.Player (Service) moved to RBX.lua.Player (Object) over redirect: revert; "Player" is not a service
(No difference)

Revision as of 08:03, 31 October 2008

The Player object contains all of a user's information while ingame.

This is a Game Service; it cannot be created with Instance.new - it must be obtained using the GetService method, or as a child of game.


Functions

In addition to the global functions, Player also has these:
# indicates a locked function. These should NOT be tampered with.

Properties

In addition to the global properties, Player also has these:

Events

In addition to the global events, Player also has these: