RBX.lua.Player (Object): Difference between revisions
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>Mindraker m RBX.lua.Player (Object) moved to RBX.lua.Player (Service) |
>Mindraker m RBX.lua.Player (Object) moved to RBX.lua.Player (Service) |
(No difference)
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Revision as of 23:42, 17 September 2008
The Player object contains all of a user's information while ingame.

Functions
In addition to the global functions, Player also has these:
# indicates a locked function. These should NOT be tampered with.
- # LoadCharacter(bool inGame = true)
- # RemoveCharacter()
- # SetSuperSafeChat(bool value)
- # SetUnder13(bool value)
Properties
In addition to the global properties, Player also has these:
Events
In addition to the global events, Player also has these: