RBX.lua.NumberValue (Object): Difference between revisions

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>Mr Doom Bringer
m NumberValue moved to RBX.Lua.NumberValue
>Mr Doom Bringer
m NumberValue moved to RBX.Lua.NumberValue
(No difference)

Revision as of 16:04, 20 August 2007

A NumberValue is a very simple object; it holds a float value. This value can be used for scripts to communicate, for objects to move to a preset location, man things.

Functions

The NumberValue only incorporates the global functions.

Properties

Like any Value object, the NumberValue only has one special property:

Events

The NumberValue only incorporates the global events.