RBX.lua.NumberValue (Object): Difference between revisions
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>Mr Doom Bringer m NumberValue moved to RBX.Lua.NumberValue |
>Mr Doom Bringer m NumberValue moved to RBX.Lua.NumberValue |
(No difference)
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Revision as of 16:04, 20 August 2007
A NumberValue is a very simple object; it holds a float value. This value can be used for scripts to communicate, for objects to move to a preset location, man things.
Functions
The NumberValue only incorporates the global functions.
Properties
Like any Value object, the NumberValue only has one special property:
Events
The NumberValue only incorporates the global events.