RBX.lua.Configuration (Object): Difference between revisions

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Revision as of 05:02, 2 May 2010

Preliminary:This item is under development and is likely to change. Use only for experimental work.

A Configuration object is intended to be placed in a Part of a model. It holds Value objects that can be used by the Configuration tool to provide settings to any scripts within the model. A list of Configuration objects in the game can be obtained using GetCollection.

Functions

The Configuration only incorporates the global functions.

Properties

In addition to the global properties, the Configuration has no other properties.

Events

The Configuration only incorporates the global events.