RBX.lua.ClickDetector (Object): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Mindraker
m RBX.Lua.ClickDetector moved to RBX.lua.ClickDetector
>Mindraker
m RBX.Lua.ClickDetector moved to RBX.lua.ClickDetector
(No difference)

Revision as of 15:53, 26 August 2008

The ClickDetector object is used to detect when a part is clicked on by a player. This allows the player to create buttons, without the need for tools. The MouseClick event must be handled via Script. This object must be the child of a Part.

Functions

The ClickDetector object incorporates only the global functions.

Properties

In addition to the global properties, the ClickDetector also includes these;

Events

In addition to the global events, the Click Detector also has these: