RBX.lua.BodyColors (Object): Difference between revisions
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Revision as of 14:05, 20 August 2007
This object is automatically inserted into a player's Character when they connect to a game. This object sets the colors for the player, for all six parts. You can set then through each property in the BodyColors object.
Functions
BodyColors only incorporates the global functions.
Properties
In addition to the global properties, BodyColors also has a color for each body part. Since they all work the same, the color is only documented once. Just place the name of the part in front of the color, like HeadColor
- <bodypart>Color
Events
BodyColors only incorporates the global events.