RBX.lua.BodyColors (Object): Difference between revisions

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Revision as of 14:05, 20 August 2007

This object is automatically inserted into a player's Character when they connect to a game. This object sets the colors for the player, for all six parts. You can set then through each property in the BodyColors object.

Functions

BodyColors only incorporates the global functions.

Properties

In addition to the global properties, BodyColors also has a color for each body part. Since they all work the same, the color is only documented once. Just place the name of the part in front of the color, like HeadColor

Events

BodyColors only incorporates the global events.