MeshType (Property): Difference between revisions

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>Anaminus
enum table
>Anaminus
enum table
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Revision as of 02:04, 14 September 2008

MeshType
Property Enum MeshType
Description Sets what type of mesh the object is.
Member of [[RBX.lua.SpecialMesh (Object)|SpecialMesh]]


The InOut Enum is used to set where the object is on the side of it's parent. It has 3 numbers.
Enum Name Description
0 Head Makes the object head-shaped.
1 Torso Makes the object torso-shaped.
2 Wedge Makes the object triangle-shaped.
3 Sphere Makes the object sphere-shaped.
4 Cylinder Makes the object cylinder-shaped.
5 FileMesh Allows a custom mesh, specified by the MeshId, to be used.
6 Brick Makes the object brick-shaped.