MakeJoints (Method): Difference between revisions
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Revision as of 02:20, 30 December 2010
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Returns | nil |
Description: | Creates a joint on any side of the object that has a surface ID that can make a joint. |
Member of: | [[RBX.lua.BasePart, Model, Workspace (Object)|BasePart, Model, Workspace]] |
Description
MakeJoints forms a bond (a joint) between bricks if they have the required surfaces types:
SurfaceType | Weld | Universal | Studs | Inlet | Glue | Smooth |
Weld | Weld | Weld | Weld | Weld | Weld | Weld |
Universal | Weld | Snap | Snap | Snap | Glue | No Joint |
Studs | Weld | Snap | No Joint | Snap | Glue | No Joint |
Inlet | Weld | Snap | Snap | No Joint | Glue | No Joint |
Glue | Weld | Glue | Glue | Glue | Glue | Glue |
Smooth | Weld | No Joint | No Joint | No Joint | Glue | No Joint |
Brick Form:
Example
brick = game.Workspace.Brick brick:MakeJoints()
Model Form:
Example
model = game.Workspace.Model model:MakeJoints()