LoadInstance (Method): Difference between revisions
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>MrNicNac Needs :WaitForDataReady() |
>MrNicNac Needs :WaitForDataReady() |
(No difference)
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Revision as of 15:42, 9 July 2011
LoadInstance( String key ) | |
Returns | Instance value |
Description: | Loads an instance value that was previously saved to the player via SaveInstance. |
In Object: | Player |
game.Players.PlayerAdded:connect(function(newPlayer) newPlayer:WaitForDataReady() -- Wait for the player's data cache to load p = newPlayer:LoadInstance("Model") p.Parent = game.Workspace end)