LoadCharacter (Method): Difference between revisions
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>3dGen Got rid of the brackets around "Player" |
>3dGen Got rid of the brackets around "Player" |
(No difference)
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Revision as of 01:46, 27 December 2010
Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
LoadCharacter( boolean inGame ) | |
Returns | nil |
Description: | Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation |
Member of: | Player |