LoadCharacter (Method): Difference between revisions

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>3dGen
Got rid of the brackets around "Player"
>3dGen
Got rid of the brackets around "Player"
(No difference)

Revision as of 01:46, 27 December 2010

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
LoadCharacter( boolean inGame )
Returns nil
Description: Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation
Member of: Player