Hit (Event): Difference between revisions

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>MrNicNac
Old template structure.
>MrNicNac
Old template structure.
(No difference)

Revision as of 02:42, 20 April 2011

Hit ( Instance part, Number distance )
Description Fired when an object hits another one.
Member of: Explosion

Description

The Hit event for explosions fires off whenever the explosion comes in contact with another brick. Can be useful for triggering bricks to disappear after being blown up, or anything else for items hit by the explosion.

Example
game.Workspace.Explosion.Hit:connect(function(p, d)
  print("Hit ", p, " from", d, " studs.")
end)