Elasticity (Property): Difference between revisions

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|property = [[Float]] ''Elasticity''
|property = [[Float]] ''Elasticity''
|description = Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
|description = Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
|object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]]
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]
|}}
|}}


[[Category:Properties]]
[[Category:Properties]]

Revision as of 05:11, 31 October 2008

Elasticity
Property Float Elasticity
Description Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
Member of [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]]