EasingStyle (Enum): Difference between revisions

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>MrNicNac
Some explanations.
>MrNicNac
Finished testing. Added all explanations.
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|0
|0
|Linear
|Linear
|Uses a linear interpolation to reach the end point in a simple manor.
|Stays the same speed throughout the process of tweening. The speed is determined by the time argument.
|-
|-
|1
|1
|Sine
|Sine
|N/A
|Gradually slows down until the end point is reached. Main speed is determined by the time argument.
|-
|-
|2
|2
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|3
|3
|Quad
|Quad
|N/A
|Starts off fast and gradually slows down after the GUI reaches 1/4 of the way towards the end point.
|-
|-
|4
|4
|Quart
|Quart
|N/A
|Starts off fast and gradually slows down after the GUI reaches 3/4 of the way towards the end point.
|-
|-
|5
|5
|Quint
|Quint
|N/A
|Starts off fast and gradually slows down after the GUI reaches 1/2 of the way towards the end point.
|-
|-
|6
|6

Revision as of 21:55, 22 April 2011

Sets the direction for tweening.
Enum Name Description
0 Linear Stays the same speed throughout the process of tweening. The speed is determined by the time argument.
1 Sine Gradually slows down until the end point is reached. Main speed is determined by the time argument.
2 Back Onces the GUI reaches its target point, it will go over it just a bit (depending on the time argument), and then return to the target position.
3 Quad Starts off fast and gradually slows down after the GUI reaches 1/4 of the way towards the end point.
4 Quart Starts off fast and gradually slows down after the GUI reaches 3/4 of the way towards the end point.
5 Quint Starts off fast and gradually slows down after the GUI reaches 1/2 of the way towards the end point.
6 Bounce Bounces off the end point a couple times (speed depends on the time argument) and returns to the end position.
7 Elastic Acts as if the GUI were being stretched like rubber and then launches towards its end point.