Disconnect (Method): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Emess No edit summary |
>ArceusInator No edit summary |
||
Line 1: | Line 1: | ||
< | <noinclude>{{Method | ||
|name = disconnect | |name = disconnect | ||
|description = Disconnects a function from an event so it is no longer active. | |description = Disconnects a function from an event so it is no longer active. | ||
|object = Event | |object = Event | ||
}} | }} | ||
{{clear floats}} | {{clear floats}} | ||
Line 16: | Line 16: | ||
Connection:disconnect() | Connection:disconnect() | ||
</pre> | </pre> | ||
}} | }}[[Category:Methods]] | ||
There's also a method name Disconnect in [[CustomEvent]]. | |||
</noinclude> | |||
[[ | {{AdminOnlyMethod | ||
|name=Disconnect | |||
|arguments=[[CustomEventReceiver]] ''receiver'' | |||
|description=Disconnects the ''receiver'' from the [[CustomEvent]]. | |||
|object=CustomEvent}} |
Revision as of 22:09, 26 July 2011
disconnect( ) | |
Returns | nil |
Description: | Disconnects a function from an event so it is no longer active. |
Member of: | Event |
Example
Below is an example of connecting a function and then disconnecting it.
local Connection = script.Parent.Touched:connect(function() print("Hit") end) Connection:disconnect()
There's also a method name Disconnect in CustomEvent.
Disconnect( CustomEventReceiver receiver ) | |
Returns | nil |
Description: | Disconnects the receiver from the CustomEvent. |
In Object: | CustomEvent |