Tone (Property): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Mattchewy
No edit summary
>Camoy
format fixed :3
Line 1: Line 1:
{{CatUp|Properties}}
{{CatUp|Properties}}


{|
<onlyinclude>{{Property
|<onlyinclude>{{Property|
|name                = Tone
name                = Tone
|property            = [[Enum]] ''tone''
|property            = [[Enum]] ''tone''
|description          = Sets the color of the NPC's speech bubble.
|description          = Sets the color of the NPC's speech bubble.
|object              = Dialog
|object              = Dialog
|}}</onlyinclude>
}}</onlyinclude>
|}
 
{{clear floats}}


{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
Line 30: Line 30:
|-
|-
|}
|}


[[Category:Properties]]
[[Category:Properties]]

Revision as of 23:27, 25 December 2010

Tone
Property Enum tone
Description Sets the color of the NPC's speech bubble.
Member of Dialog


The DialogTone Enum holds 3 numbers.
Enum Name Description
0 Neutral Sets the color of the dialog to green (a neutral-like color).
1 Friendly Sets the color of the dialog to blue (a friendly color).
2 Enemy Sets the color of the dialog to red (an enemy-like color).