Talk:How to Make Ramps: Difference between revisions

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>Mindraker
testing
>Test121
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Ya, they did, but I'm thinking of a tool that would be used in the editor, without having to go into play mode.
Ya, they did, but I'm thinking of a tool that would be used in the editor, without having to go into play mode.


"Wouldn't it be great if ROBLOX made an actual tool where you could tilt a block inside the editor without using this command?"
Yes. Will help many ROBLOX users tilt bricks without using commands. ~[[User:Test121|Test121]]
== Testing ==
== Testing ==



Revision as of 02:57, 1 September 2008

Don't post about the Wedge Mesh, it doesn't make a ramp. The idea behind a ramp is to make something someone can walk up, not something that looks pretty. Meshes can be explained in another tutorial, they don't apply here. ---Mr Doom Bringer 18:06, 22 May 2008 (CDT)



Wouldn't it be great if ROBLOX made an actual tool where you could tilt a block inside the editor without using this command?

Didn't they already make a "Move on axis" tool...? --Armydude123 16:00, 6 August 2008 (CDT)

Ya, they did, but I'm thinking of a tool that would be used in the editor, without having to go into play mode.

"Wouldn't it be great if ROBLOX made an actual tool where you could tilt a block inside the editor without using this command?" Yes. Will help many ROBLOX users tilt bricks without using commands. ~Test121

Testing

game.Workspace.slope.CFrame=CFrame.fromEulerAnglesXYZ(0,0,0)

and

game.Workspace.slope.CFrame=CFrame.fromEulerAnglesXYZ(0.5,0.9,0.3)

and

brick.CFrame=CFrame.new(Vector3.new(0,100,0)) * CFrame.fromAxisAngle(Vector3.new(0,0,1), math.pi/2)

work. The "using a hinge" section could use some rewording, IMHO. MINDRAKER 21:45, 24 August 2008 (CDT)