Clone (Function): Difference between revisions

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This example creates a copy of a car every 5 minutes, and gives the new car a silly name.
This example creates a copy of a car every 5 minutes, and gives the new car a silly name.
<pre>
<pre>
while true do   --Starts up a While loop
while true do                       --Starts up a While loop


    model = game.Workspace.Car:Clone()   --This line creates a copy of "Car" in the Workspace, and sets it to the variable "model"
  model = game.Workspace.Car:Clone() --This line creates a copy of "Car" in the Workspace.
                                          --Since we set it to "model" we can do things with it. For example,
                                    --Since we set it to "model" we can do things with it.


    model.Name = "LOLZCARLOLOLOLOL"       --Here we set the name of the Model to something silly.
  model.Name = "LOLZCARLOLOLOLOL"   --Here we set the name of the Model to something silly.
                                          --But the model is just a variable, it doesn't exist in the 3D world.  
                                    --But the model is just a variable, not an object.
                                          --For that we need to set it's parent.  
                                    --For that we need to set it's parent.  


    model.Parent = game.Workspace         --With this line the part will now appear in the game world.
  model.Parent = game.Workspace     --Now we make it appear in the game world.


    wait(300)                             --Wait 300 seconds, or about 5 minutes.
  wait(300)                         --Wait 300 seconds, or about 5 minutes.


end
end
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Revision as of 19:16, 25 March 2010

[[::Category:Functions|Up one category:
:Category:Functions]]

The Clone function creates a duplicate of an object. You have to define

Clone( )
Returns Instance object
Description: Returns a copy of this Object and all its children. The copy's Parent is nil


Example

This example creates a copy of a car every 5 minutes, and gives the new car a silly name.

while true do                        --Starts up a While loop

  model = game.Workspace.Car:Clone() --This line creates a copy of "Car" in the Workspace.
                                     --Since we set it to "model" we can do things with it.

  model.Name = "LOLZCARLOLOLOLOL"    --Here we set the name of the Model to something silly.
                                     --But the model is just a variable, not an object.
                                     --For that we need to set it's parent. 

  model.Parent = game.Workspace      --Now we make it appear in the game world.

  wait(300)                          --Wait 300 seconds, or about 5 minutes.

end