Clone (Function): Difference between revisions
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>Mr Doom Bringer m Clone moved to Clone (Function) |
>Mr Doom Bringer No edit summary |
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{{CatUp|:Category:Functions}} | |||
The Clone function creates a duplicate of an object. You have to define | |||
{{Function| | {{Function| | ||
name = Clone | name = Clone | ||
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==Example== | ==Example== | ||
This example creates a copy of a car every 5 minutes, and gives the new car a silly name. | |||
<pre> | <pre> | ||
while true do --Starts up a While loop | while true do --Starts up a While loop | ||
model = game.Workspace.Car:Clone() --This line creates a copy of "Car" in the Workspace, and sets it to the variable "model" | |||
--Since we set it to "model" we can do things with it. For example, | |||
model.Name = "LOLZCARLOLOLOLOL" --Here we set the name of the Model to something silly. | |||
--But the model is just a variable, it doesn't exist in the 3D world. | |||
--For that we need to set it's parent. | |||
model.Parent = game.Workspace --With this line the part will now appear in the game world. | |||
wait(300) --Wait 300 seconds, or about 5 minutes. | |||
end | end | ||
</pre> | </pre> |
Revision as of 19:15, 25 March 2010
[[::Category:Functions|Up one category:
:Category:Functions]]
:Category:Functions]]
The Clone function creates a duplicate of an object. You have to define
Clone( ) | |
Returns | Instance object |
Description: | Returns a copy of this Object and all its children. The copy's Parent is nil |
Example
This example creates a copy of a car every 5 minutes, and gives the new car a silly name.
while true do --Starts up a While loop model = game.Workspace.Car:Clone() --This line creates a copy of "Car" in the Workspace, and sets it to the variable "model" --Since we set it to "model" we can do things with it. For example, model.Name = "LOLZCARLOLOLOLOL" --Here we set the name of the Model to something silly. --But the model is just a variable, it doesn't exist in the 3D world. --For that we need to set it's parent. model.Parent = game.Workspace --With this line the part will now appear in the game world. wait(300) --Wait 300 seconds, or about 5 minutes. end